pokerevo/include/GSanimationObject.h

21 lines
508 B
C++

#ifndef POKEREVO_GSANIMATIONOBJECT_H
#define POKEREVO_GSANIMATIONOBJECT_H
#include "GShierMemObject.h"
#include "code_801DD5C8.h"
class GSanimationObject : public GShierMemObject
{
protected:
gUnkClass8* unk0;
gUnkClass7* unk4;
public:
GSanimationObject(gUnkClass8* list);
~GSanimationObject();
void func_801DD9C8(float p2);
gUnkClass8* func_801DDA94(u16 id);
void func_801DDABC(u16 id, u16 p3, float p4, float p5);
};
#endif //POKEREVO_GSANIMATIONOBJECT_H