MACRO? RGB REPT _NARG / 3 dw palred (\1) + palgreen (\2) + palblue (\3) SHIFT 3 ENDR ENDM DEF palred EQUS "(1 << B_COLOR_RED) *" DEF palgreen EQUS "(1 << B_COLOR_GREEN) *" DEF palblue EQUS "(1 << B_COLOR_BLUE) *" DEF palettes EQUS "* PAL_SIZE" DEF palette EQUS "+ PAL_SIZE *" DEF color EQUS "+ PAL_COLORS *" DEF tiles EQUS "* TILE_SIZE" DEF tile EQUS "+ TILE_SIZE *" MACRO? dbsprite ; x tile, y tile, x pixel, y pixel, vtile offset, attributes db (\2 * TILE_WIDTH) % $100 + \4, (\1 * TILE_WIDTH) % $100 + \3, \5, \6 ENDM