; Used by GetMoveGrammar (see engine/battle/core.asm) ; Each move is given an identifier for what usedmovetext to use (0-4). ; Made redundant in English localization, where all are just "[mon]used [move]!" MoveGrammar: ; 0: originally "[mon]は[move]を つかった!" ("[mon]used [move]!") db SWORDS_DANCE db GROWTH db 0 ; end set ; 1: originally "[mon]は[move]を した!" ("[mon]did [move]!") db RECOVER db BIDE db SELFDESTRUCT db AMNESIA db 0 ; end set ; 2: originally "[mon]は[move]した!" ("[mon]did [move]!") db MEDITATE db AGILITY db TELEPORT db MIMIC db DOUBLE_TEAM db BARRAGE db 0 ; end set ; 3: originally "[mon]の[move] こうげき!" ("[mon]'s[move] attack!") db POUND db SCRATCH db VICEGRIP db WING_ATTACK db FLY db BIND db SLAM db HORN_ATTACK db BODY_SLAM db WRAP db THRASH db TAIL_WHIP db LEER db BITE db GROWL db ROAR db SING db PECK db COUNTER db STRENGTH db ABSORB db STRING_SHOT db EARTHQUAKE db FISSURE db DIG db TOXIC db SCREECH db HARDEN db MINIMIZE db WITHDRAW db DEFENSE_CURL db METRONOME db LICK db CLAMP db CONSTRICT db POISON_GAS db LEECH_LIFE db BUBBLE db FLASH db SPLASH db ACID_ARMOR db FURY_SWIPES db REST db SHARPEN db SLASH db SUBSTITUTE db 0 ; end set ; 4: originally "[mon]の[move]!" ("[mon]'s[move]!") ; Any move not listed above uses this grammar. db -1 ; end