object_const_def const_export CELADONMART3F_CLERK const_export CELADONMART3F_GAMEBOY_KID1 const_export CELADONMART3F_GAMEBOY_KID2 const_export CELADONMART3F_GAMEBOY_KID3 const_export CELADONMART3F_LITTLE_BOY CeladonMart3F_Object: db $f ; border block def_warp_events warp_event 12, 1, CELADON_MART_4F, 1 warp_event 16, 1, CELADON_MART_2F, 2 warp_event 1, 1, CELADON_MART_ELEVATOR, 1 def_bg_events bg_event 2, 4, TEXT_CELADONMART3F_SNES1 bg_event 3, 4, TEXT_CELADONMART3F_RPG bg_event 5, 4, TEXT_CELADONMART3F_SNES2 bg_event 6, 4, TEXT_CELADONMART3F_SPORTS_GAME bg_event 2, 6, TEXT_CELADONMART3F_SNES3 bg_event 3, 6, TEXT_CELADONMART3F_PUZZLE_GAME bg_event 5, 6, TEXT_CELADONMART3F_SNES4 bg_event 6, 6, TEXT_CELADONMART3F_FIGHTING_GAME bg_event 14, 1, TEXT_CELADONMART3F_CURRENT_FLOOR_SIGN bg_event 4, 1, TEXT_CELADONMART3F_POKEMON_POSTER1 bg_event 6, 1, TEXT_CELADONMART3F_POKEMON_POSTER2 bg_event 10, 1, TEXT_CELADONMART3F_POKEMON_POSTER3 def_object_events object_event 16, 5, SPRITE_CLERK, STAY, NONE, TEXT_CELADONMART3F_CLERK object_event 11, 6, SPRITE_GAMEBOY_KID, STAY, RIGHT, TEXT_CELADONMART3F_GAMEBOY_KID1 object_event 7, 2, SPRITE_GAMEBOY_KID, STAY, DOWN, TEXT_CELADONMART3F_GAMEBOY_KID2 object_event 8, 2, SPRITE_GAMEBOY_KID, STAY, DOWN, TEXT_CELADONMART3F_GAMEBOY_KID3 object_event 2, 5, SPRITE_LITTLE_BOY, STAY, UP, TEXT_CELADONMART3F_LITTLE_BOY def_warps_to CELADON_MART_3F