diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 0c506e2bc..64a8d44eb 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -1096,7 +1096,9 @@ RemoveFaintedPlayerMon: ; 3c741 (f:4741) ld [wd083], a call WaitForSoundToFinish .skipWaitForSound - ld hl, wEnemyNumHits +; bug? if the player mon faints while the enemy mon is using bide, +; the accumulated damage is overwritten. xxx what values can [wd083] have here? + ld hl, wEnemyBideAccumulatedDamage ld [hli], a ld [hl], a ld [wBattleMonStatus], a