From 9dd06d55735f3e50d47b95f3135bc913451fdbd9 Mon Sep 17 00:00:00 2001 From: "Brandon M. M. Green" Date: Mon, 6 Jul 2026 20:38:55 +0000 Subject: [PATCH] Phase 5: reconcile data/battle/always_happen_effects.asm - Create WLA-DX version using .DB syntax (no RGBDS macros) - Drop list_start and assert_list_length semantics (referenced constants only in RGBDS) - Follow _reconcile.asm naming convention - Track file in git for clean working tree --- wla/data/battle/always_happen_effects_reconcile.asm | 13 +++++++++++++ 1 file changed, 13 insertions(+) create mode 100644 wla/data/battle/always_happen_effects_reconcile.asm diff --git a/wla/data/battle/always_happen_effects_reconcile.asm b/wla/data/battle/always_happen_effects_reconcile.asm new file mode 100644 index 000000000..b3f2efe09 --- /dev/null +++ b/wla/data/battle/always_happen_effects_reconcile.asm @@ -0,0 +1,13 @@ +; Attacks that aren't finished after they faint the opponent + +.DB DRAIN_HP_EFFECT +.DB EXPLODE_EFFECT +.DB DREAM_EATER_EFFECT +.DB PAY_DAY_EFFECT +.DB TWO_TO_FIVE_ATTACKS_EFFECT +.DB EFFECT_1E +.DB ATTACK_TWICE_EFFECT +.DB RECOIL_EFFECT +.DB TWINEEDLE_EFFECT +.DB RAGE_EFFECT +.DB -1