diff --git a/common.asm b/common.asm index 84fb9ff1a..4d56b4206 100644 --- a/common.asm +++ b/common.asm @@ -24937,7 +24937,7 @@ ApplyDamageToEnemyPokemon: ; 60DF ld [W_ENEMYMONCURHP],a jr nc,.animateHpBar\@ ; if more damage was done than the current HP, zero the HP and set the damage -; equal to how HP the pokemon had before fainting +; equal to how much HP the pokemon had before fainting ld a,[$ceec] ld [hli],a ld a,[$ceeb]