diff --git a/gfx/minimized_mon_sprite.1bpp b/gfx/minimized_mon_sprite.1bpp new file mode 100644 index 000000000..326360b96 Binary files /dev/null and b/gfx/minimized_mon_sprite.1bpp differ diff --git a/main.asm b/main.asm index 1e3017f1a..317d167fa 100755 --- a/main.asm +++ b/main.asm @@ -114701,7 +114701,7 @@ AnimationMinimizeMon: ; 7959f (1e:559f) pop hl ld de, $194 add hl, de - ld de, Unknown_795c4 ; $55c4 + ld de, MinimizedMonSprite ; $55c4 ld c, $5 .asm_795b4 ld a, [de] @@ -114714,8 +114714,8 @@ AnimationMinimizeMon: ; 7959f (1e:559f) call Delay3 jp AnimationShowMonPic -Unknown_795c4: ; 795c4 (1e:55c4) -INCBIN "baserom.gbc",$795c4,$795c9 - $795c4 +MinimizedMonSprite: ; 795c4 (1e:55c4) + INCBIN "gfx/minimized_mon_sprite.1bpp" AnimationSlideMonDownAndHide: ; 795c9 (1e:55c9) ; Slides the mon's sprite down and disappears. Used in Acid Armor.