diff --git a/wla/data/text/alphabets.asm b/wla/data/text/alphabets.asm new file mode 100644 index 000000000..0c5e98cfb --- /dev/null +++ b/wla/data/text/alphabets.asm @@ -0,0 +1,15 @@ +LowerCaseAlphabet:: +.DB "abcdefghi" +.DB "jklmnopqr" +.DB "stuvwxyz " +.DB "×():;[]" +.DB "-?!♂♀/," +.DB "UPPER CASE@" + +UpperCaseAlphabet:: +.DB "ABCDEFGHI" +.DB "JKLMNOPQR" +.DB "STUVWXYZ " +.DB "×():;[]" +.DB "-?!♂♀/," +.DB "lower case@" diff --git a/wla/data/text/dakutens.asm b/wla/data/text/dakutens.asm new file mode 100644 index 000000000..544895241 --- /dev/null +++ b/wla/data/text/dakutens.asm @@ -0,0 +1,15 @@ +Dakutens:: +.DB "かが", "きぎ", "くぐ", "けげ", "こご" +.DB "さざ", "しじ", "すず", "せぜ", "そぞ" +.DB "ただ", "ちぢ", "つづ", "てで", "とど" +.DB "はば", "ひび", "ふぶ", "へべ", "ほぼ" +.DB "カガ", "キギ", "クグ", "ケゲ", "コゴ" +.DB "サザ", "シジ", "スズ", "セゼ", "ソゾ" +.DB "タダ", "チヂ", "ツヅ", "テデ", "トド" +.DB "ハバ", "ヒビ", "フブ", "ヘベ", "ホボ" +.DB -1 + +Handakutens:: +.DB "はぱ", "ひぴ", "ふぷ", "へぺ", "ほぽ" +.DB "ハパ", "ヒピ", "フプ", "ヘペ", "ホポ" +.DB -1 diff --git a/wla/data/text/text_1.asm b/wla/data/text/text_1.asm new file mode 100644 index 000000000..ea9d0dfbc --- /dev/null +++ b/wla/data/text/text_1.asm @@ -0,0 +1,149 @@ +_CardKeySuccessText1:: +text "Bingo!@" +text_end + +_CardKeySuccessText2:: +text_start +line "The CARD KEY" +cont "opened the door!" +done + +_CardKeyFailText:: +text "Darn! It needs a" +line "CARD KEY!" +done + +_TrainerNameText:: +text_ram wNameBuffer +text ": @" +text_end + +_NoNibbleText:: +text "Not even a nibble!" +prompt + +_NothingHereText:: +text "Looks like there's" +line "nothing here." +prompt + +_ItsABiteText:: +text "Oh!" +line "It's a bite!" +prompt + +_ExclamationText:: +text "!" +done + +_GroundRoseText:: +text "Ground rose up" +line "somewhere!" +done + +_BoulderText:: +text "This requires" +line "STRENGTH to move!" +done + +_MartSignText:: +text "All your item" +line "needs fulfilled!" +cont "#MON MART" +done + +_PokeCenterSignText:: +text "Heal Your #MON!" +line "#MON CENTER" +done + +_FoundItemText:: +text " found" +line "@" +text_ram wStringBuffer +text "!@" +text_end + +_NoMoreRoomForItemText:: +text "No more room for" +line "items!" +done + +_OaksAideHiText:: +text "Hi! Remember me?" +line "I'm PROF.OAK's" +cont "AIDE!" + +para "If you caught @" +text_decimal hOaksAideRequirement, 1, 3 +text_start +line "kinds of #MON," +cont "I'm supposed to" +cont "give you an" +cont "@" +text_ram wOaksAideRewardItemName +text "!" + +para "So, ! Have" +line "you caught at" +cont "least @" +text_decimal hOaksAideRequirement, 1, 3 +text " kinds of" +cont "#MON?" +done + +_OaksAideUhOhText:: +text "Let's see..." +line "Uh-oh! You have" +cont "caught only @" +text_decimal hOaksAideNumMonsOwned, 1, 3 +text_start +cont "kinds of #MON!" + +para "You need @" +text_decimal hOaksAideRequirement, 1, 3 +text " kinds" +line "if you want the" +cont "@" +text_ram wOaksAideRewardItemName +text "." +done + +_OaksAideComeBackText:: +text "Oh. I see." + +para "When you get @" +text_decimal hOaksAideRequirement, 1, 3 +text_start +line "kinds, come back" +cont "for @" +text_ram wOaksAideRewardItemName +text "." +done + +_OaksAideHereYouGoText:: +text "Great! You have" +line "caught @" +text_decimal hOaksAideNumMonsOwned, 1, 3 +text " kinds " +cont "of #MON!" +cont "Congratulations!" + +para "Here you go!" +prompt + +_OaksAideGotItemText:: +text " got the" +line "@" +text_ram wOaksAideRewardItemName +text "!@" +text_end + +_OaksAideNoRoomText:: +text "Oh! I see you" +line "don't have any" +cont "room for the" +cont "@" +text_ram wOaksAideRewardItemName +text "." +done diff --git a/wla/data/text/text_2.asm b/wla/data/text/text_2.asm new file mode 100644 index 000000000..a424b9383 --- /dev/null +++ b/wla/data/text/text_2.asm @@ -0,0 +1,330 @@ +_FileDataDestroyedText:: +text "The file data is" +line "destroyed!" +prompt + +_WouldYouLikeToSaveText:: +text "Would you like to" +line "SAVE the game?" +done + +_GameSavedText:: +text " saved" +line "the game!" +done + +_OlderFileWillBeErasedText:: +text "The older file" +line "will be erased to" +cont "save. Okay?" +done + +_WhenYouChangeBoxText:: +text "When you change a" +line "#MON BOX, data" +cont "will be saved." + +para "Is that okay?" +done + +_ChooseABoxText:: +text "Choose a" +line " BOX.@" +text_end + +_EvolvedText:: +text_ram wStringBuffer +text " evolved" +done + +_IntoText:: +text_start +line "into @" +text_ram wNameBuffer +text "!" +done + +_StoppedEvolvingText:: +text "Huh? @" +text_ram wStringBuffer +text_start +line "stopped evolving!" +prompt + +_IsEvolvingText:: +text "What? @" +text_ram wStringBuffer +text_start +line "is evolving!" +done + +_FellAsleepText:: +text "" +line "fell asleep!" +prompt + +_AlreadyAsleepText:: +text "'s" +line "already asleep!" +prompt + +_PoisonedText:: +text "" +line "was poisoned!" +prompt + +_BadlyPoisonedText:: +text "'s" +line "badly poisoned!" +prompt + +_BurnedText:: +text "" +line "was burned!" +prompt + +_FrozenText:: +text "" +line "was frozen solid!" +prompt + +_FireDefrostedText:: +text "Fire defrosted" +line "!" +prompt + +_MonsStatsRoseText:: +text "'s" +line "@" +text_ram wStringBuffer +text "@" +text_end + +_GreatlyRoseText:: +text "greatly@" +text_end + +_RoseText:: +text " rose!" +prompt + +_MonsStatsFellText:: +text "'s" +line "@" +text_ram wStringBuffer +text "@" +text_end + +_GreatlyFellText:: +text "greatly@" +text_end + +_FellText:: +text " fell!" +prompt + +_RanFromBattleText:: +text "" +line "ran from battle!" +prompt + +_RanAwayScaredText:: +text "" +line "ran away scared!" +prompt + +_WasBlownAwayText:: +text "" +line "was blown away!" +prompt + +_ChargeMoveEffectText:: +text "@" +text_end + +_MadeWhirlwindText:: +text_start +line "made a whirlwind!" +prompt + +_TookInSunlightText:: +text_start +line "took in sunlight!" +prompt + +_LoweredItsHeadText:: +text_start +line "lowered its head!" +prompt + +_SkyAttackGlowingText:: +text_start +line "is glowing!" +prompt + +_FlewUpHighText:: +text_start +line "flew up high!" +prompt + +_DugAHoleText:: +text_start +line "dug a hole!" +prompt + +_BecameConfusedText:: +text "" +line "became confused!" +prompt + +_MimicLearnedMoveText:: +text "" +line "learned" +cont "@" +text_ram wNameBuffer +text "!" +prompt + +_MoveWasDisabledText:: +text "'s" +line "@" +text_ram wNameBuffer +text " was" +cont "disabled!" +prompt + +_NothingHappenedText:: +text "Nothing happened!" +prompt + +_NoEffectText:: +text "No effect!" +prompt + +_ButItFailedText:: +text "But, it failed! " +prompt + +_DidntAffectText:: +text "It didn't affect" +line "!" +prompt + +_IsUnaffectedText:: +text "" +line "is unaffected!" +prompt + +_ParalyzedMayNotAttackText:: +text "'s" +line "paralyzed! It may" +cont "not attack!" +prompt + +_SubstituteText:: +text "It created a" +line "SUBSTITUTE!" +prompt + +_HasSubstituteText:: +text "" +line "has a SUBSTITUTE!" +prompt + +_TooWeakSubstituteText:: +text "Too weak to make" +line "a SUBSTITUTE!" +prompt + +_CoinsScatteredText:: +text "Coins scattered" +line "everywhere!" +prompt + +_GettingPumpedText:: +text "'s" +line "getting pumped!" +prompt + +_WasSeededText:: +text "" +line "was seeded!" +prompt + +_EvadedAttackText:: +text "" +line "evaded attack!" +prompt + +_HitWithRecoilText:: +text "'s" +line "hit with recoil!" +prompt + +_ConvertedTypeText:: +text "Converted type to" +line "'s!" +prompt + +_StatusChangesEliminatedText:: +text "All STATUS changes" +line "are eliminated!" +prompt + +_StartedSleepingEffect:: +text "" +line "started sleeping!" +done + +_FellAsleepBecameHealthyText:: +text "" +line "fell asleep and" +cont "became healthy!" +done + +_RegainedHealthText:: +text "" +line "regained health!" +prompt + +_TransformedText:: +text "" +line "transformed into" +cont "@" +text_ram wNameBuffer +text "!" +prompt + +_LightScreenProtectedText:: +text "'s" +line "protected against" +cont "special attacks!" +prompt + +_ReflectGainedArmorText:: +text "" +line "gained armor!" +prompt + +_ShroudedInMistText:: +text "'s" +line "shrouded in mist!" +prompt + +_SuckedHealthText:: +text "Sucked health from" +line "!" +prompt + +_DreamWasEatenText:: +text "'s" +line "dream was eaten!" +prompt + +_TradeCenterOpponentText:: +text "!" +done + +_ColosseumOpponentText:: +text "!" +done diff --git a/wla/data/text/unused_names.asm b/wla/data/text/unused_names.asm new file mode 100644 index 000000000..e0adfd271 --- /dev/null +++ b/wla/data/text/unused_names.asm @@ -0,0 +1,22 @@ +UnusedBadgeNames:: +.DB "かみなりバッヂ@" ; THUNDER BADGE +.DB "かいがらバッヂ@" ; SHELL BADGE +.DB "おじぞうバッヂ@" ; JIZOU BADGE +.DB "はやぶさバッヂ@" ; FALCON BADGE +.DB "ひんやりバッヂ@" ; CHILL BADGE +.DB "なかよしバッヂ@" ; FRIENDSHIP BADGE +.DB "バラバッヂ@" ; ROSE BADGE +.DB "ひのたまバッヂ@" ; FIREBALL BADGE +.DB "ゴールドバッヂ@" ; GOLD BADGE + +UnusedRankingNames:: +.DB "たまご@" ; EGG +.DB "ひよこ@" ; CHICK +.DB "ブロンズ@" ; BRONZE +.DB "シルバー@" ; SILVER +.DB "ゴールド@" ; GOLD +.DB "プチキャプテン@" ; PETIT CAPTAIN +.DB "キャプテン@" ; CAPTAIN +.DB "プチマスター@" ; PETIT MASTER +.DB "マスター@" ; MASTER +.DB "エクセレント" ; EXCELLENT