SET_PAL_BATTLE_BLACK         EQU $00
SET_PAL_BATTLE               EQU $01
SET_PAL_TOWN_MAP             EQU $02
SET_PAL_STATUS_SCREEN        EQU $03
SET_PAL_POKEDEX              EQU $04
SET_PAL_SLOTS                EQU $05
SET_PAL_TITLE_SCREEN         EQU $06
SET_PAL_NIDORINO_INTRO       EQU $07
SET_PAL_GENERIC              EQU $08
SET_PAL_OVERWORLD            EQU $09
SET_PAL_PARTY_MENU           EQU $0A
SET_PAL_POKEMON_WHOLE_SCREEN EQU $0B
SET_PAL_GAME_FREAK_INTRO     EQU $0C
SET_PAL_TRAINER_CARD         EQU $0D
UPDATE_PARTY_MENU_BLK_PACKET EQU $FC

; super game boy palettes
const_value = 0

	const PAL_ROUTE     ; $00
	const PAL_PALLET    ; $01
	const PAL_VIRIDIAN  ; $02
	const PAL_PEWTER    ; $03
	const PAL_CERULEAN  ; $04
	const PAL_LAVENDER  ; $05
	const PAL_VERMILION ; $06
	const PAL_CELADON   ; $07
	const PAL_FUCHSIA   ; $08
	const PAL_CINNABAR  ; $09
	const PAL_INDIGO    ; $0A
	const PAL_SAFFRON   ; $0B
	const PAL_TOWNMAP   ; $0C
	const PAL_LOGO1     ; $0D
	const PAL_LOGO2     ; $0E
	const PAL_0F        ; $0F
	const PAL_MEWMON    ; $10
	const PAL_BLUEMON   ; $11
	const PAL_REDMON    ; $12
	const PAL_CYANMON   ; $13
	const PAL_PURPLEMON ; $14
	const PAL_BROWNMON  ; $15
	const PAL_GREENMON  ; $16
	const PAL_PINKMON   ; $17
	const PAL_YELLOWMON ; $18
	const PAL_GREYMON   ; $19
	const PAL_SLOTS1    ; $1A
	const PAL_SLOTS2    ; $1B
	const PAL_SLOTS3    ; $1C
	const PAL_SLOTS4    ; $1D
	const PAL_BLACK     ; $1E
	const PAL_GREENBAR  ; $1F
	const PAL_YELLOWBAR ; $20
	const PAL_REDBAR    ; $21
	const PAL_BADGE     ; $22
	const PAL_CAVE      ; $23
	const PAL_GAMEFREAK ; $24
