SeafoamIslands3Object: ; 0x464b2 (size=72)
	db $7d ; border block

	db $7 ; warps
	db $3, $5, $0, SEAFOAM_ISLANDS_2
	db $d, $5, $0, SEAFOAM_ISLANDS_4
	db $7, $d, $2, SEAFOAM_ISLANDS_2
	db $f, $13, $3, SEAFOAM_ISLANDS_2
	db $3, $19, $3, SEAFOAM_ISLANDS_4
	db $b, $19, $5, SEAFOAM_ISLANDS_2
	db $e, $19, $4, SEAFOAM_ISLANDS_4

	db $0 ; signs

	db $2 ; objects
	object SPRITE_BOULDER, $12, $6, STAY, BOULDER_MOVEMENT_BYTE_2, $1 ; person
	object SPRITE_BOULDER, $17, $6, STAY, BOULDER_MOVEMENT_BYTE_2, $2 ; person

	; warp-to
	EVENT_DISP SEAFOAM_ISLANDS_3_WIDTH, $3, $5 ; SEAFOAM_ISLANDS_2
	EVENT_DISP SEAFOAM_ISLANDS_3_WIDTH, $d, $5 ; SEAFOAM_ISLANDS_4
	EVENT_DISP SEAFOAM_ISLANDS_3_WIDTH, $7, $d ; SEAFOAM_ISLANDS_2
	EVENT_DISP SEAFOAM_ISLANDS_3_WIDTH, $f, $13 ; SEAFOAM_ISLANDS_2
	EVENT_DISP SEAFOAM_ISLANDS_3_WIDTH, $3, $19 ; SEAFOAM_ISLANDS_4
	EVENT_DISP SEAFOAM_ISLANDS_3_WIDTH, $b, $19 ; SEAFOAM_ISLANDS_2
	EVENT_DISP SEAFOAM_ISLANDS_3_WIDTH, $e, $19 ; SEAFOAM_ISLANDS_4
