ItemPrices: ; 4608 (1:4608)
	money 0     ; MASTER_BALL
	money 1200  ; ULTRA_BALL
	money 600   ; GREAT_BALL
	money 200   ; POKE_BALL
	money 0     ; TOWN_MAP
	money 0     ; BICYCLE
	money 0     ; SURFBOARD
	money 1000  ; SAFARI_BALL
	money 0     ; POKEDEX
	money 0     ; MOON_STONE
	money 100   ; ANTIDOTE
	money 250   ; BURN_HEAL
	money 250   ; ICE_HEAL
	money 200   ; AWAKENING
	money 200   ; PARLYZ_HEAL
	money 3000  ; FULL_RESTORE
	money 2500  ; MAX_POTION
	money 1500  ; HYPER_POTION
	money 700   ; SUPER_POTION
	money 300   ; POTION
	money 0     ; BOULDERBADGE
	money 0     ; CASCADEBADGE
	money 0     ; THUNDERBADGE
	money 0     ; RAINBOWBADGE
	money 0     ; SOULBADGE
	money 0     ; MARSHBADGE
	money 0     ; VOLCANOBADGE
	money 0     ; EARTHBADGE
	money 550   ; ESCAPE_ROPE
	money 350   ; REPEL
	money 0     ; OLD_AMBER
	money 2100  ; FIRE_STONE
	money 2100  ; THUNDER_STONE
	money 2100  ; WATER_STONE
	money 9800  ; HP_UP
	money 9800  ; PROTEIN
	money 9800  ; IRON
	money 9800  ; CARBOS
	money 9800  ; CALCIUM
	money 4800  ; RARE_CANDY
	money 0     ; DOME_FOSSIL
	money 0     ; HELIX_FOSSIL
	money 0     ; SECRET_KEY
	money 0     ; XXX
	money 0     ; BIKE_VOUCHER
	money 950   ; X_ACCURACY
	money 2100  ; LEAF_STONE
	money 0     ; CARD_KEY
	money 10000 ; NUGGET
	money 9800  ; XXX PP_UP
	money 1000  ; POKE_DOLL
	money 600   ; FULL_HEAL
	money 1500  ; REVIVE
	money 4000  ; MAX_REVIVE
	money 700   ; GUARD_SPEC
	money 500   ; SUPER_REPEL
	money 700   ; MAX_REPEL
	money 650   ; DIRE_HIT
	money 10    ; COIN
	money 200   ; FRESH_WATER
	money 300   ; SODA_POP
	money 350   ; LEMONADE
	money 0     ; S_S_TICKET
	money 0     ; GOLD_TEETH
	money 500   ; X_ATTACK
	money 550   ; X_DEFEND
	money 350   ; X_SPEED
	money 350   ; X_SPECIAL
	money 0     ; COIN_CASE
	money 0     ; OAKS_PARCEL
	money 0     ; ITEMFINDER
	money 0     ; SILPH_SCOPE
	money 0     ; POKE_FLUTE
	money 0     ; LIFT_KEY
	money 0     ; EXP_ALL
	money 0     ; OLD_ROD
	money 0     ; GOOD_ROD
	money 0     ; SUPER_ROD
	money 0     ; PP_UP
	money 0     ; ETHER
	money 0     ; MAX_ETHER
	money 0     ; ELIXER
	money 0     ; MAX_ELIXER
	money 0     ; FLOOR_B2F
	money 0     ; FLOOR_B1F
	money 0     ; FLOOR_1F
	money 0     ; FLOOR_2F
	money 0     ; FLOOR_3F
	money 0     ; FLOOR_4F
	money 0     ; FLOOR_5F
	money 0     ; FLOOR_6F
	money 0     ; FLOOR_7F
	money 0     ; FLOOR_8F
	money 0     ; FLOOR_9F
	money 0     ; FLOOR_10F
	money 0     ; FLOOR_11F
	money 0     ; FLOOR_B4F
