pokeplatinum/include/unk_0201C970.h
2022-12-23 14:05:03 -05:00

20 lines
804 B
C

#ifndef POKEPLATINUM_UNK_0201C970_H
#define POKEPLATINUM_UNK_0201C970_H
#include <nitro/fx/fx.h>
#include <nnsys.h>
void sub_0201C970(const u8, const char *, NNSG3dResMdl **, NNSG3dResFileHeader **);
void sub_0201CA24(const u8, const char *, NNSG3dRenderObj *, NNSG3dResMdl **, NNSG3dResFileHeader **);
void sub_0201CA3C(NNSG3dRenderObj *, NNSG3dResMdl **, NNSG3dResFileHeader **);
BOOL sub_0201CA5C(NNSG3dResTex * param0);
void sub_0201CA74(NNSG3dRenderObj *, const VecFx32 *, const MtxFx33 *, const VecFx32 *);
void sub_0201CAB0(NNSG3dRenderObj *, const VecFx32 *, const MtxFx33 *, const VecFx32 *);
void sub_0201CAF4(const u8 param0);
void sub_0201CBA0(void);
BOOL sub_0201CBB0(void * param0, NNSG3dResTex * param1);
BOOL sub_0201CBCC(NNSG3dResTex * param0);
#endif // POKEPLATINUM_UNK_0201C970_H