pokeplatinum/include/binoculars_vista_lighthouse.h
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#ifndef POKEPLATINUM_BINOCULARS_VISTA_LIGHTHOUSE_H
#define POKEPLATINUM_BINOCULARS_VISTA_LIGHTHOUSE_H
#include "field/field_system_decl.h"
void UseVistaLighthouseBinoculars(FieldSystem *fieldSystem);
#endif // POKEPLATINUM_BINOCULARS_VISTA_LIGHTHOUSE_H