pokeplatinum/include/field_system.h
Eduardo Quezada fc03351879
Standarized OverlayManager names (#524)
* Standarized OverlayManager names

* Most "overlay" to "application"

* Other renames

* Last rename

* undo ov97_0222D30C.c changes
2025-05-26 12:50:57 -07:00

24 lines
946 B
C

#ifndef POKEPLATINUM_FIELD_SYSTEM_H
#define POKEPLATINUM_FIELD_SYSTEM_H
#include "field/field_system_decl.h"
#include "overlay025/poketch_system.h"
#include "bg_window.h"
#include "overlay_manager.h"
#include "savedata.h"
void FieldSystem_StartFieldMapInner(FieldSystem *fieldSystem);
void FieldSystem_FlagNotRunningFieldMap(FieldSystem *fieldSystem);
BOOL FieldSystem_HasParentProcess(FieldSystem *fieldSystem);
BOOL FieldSystem_IsRunningFieldMapInner(FieldSystem *fieldSystem);
BOOL FieldSystem_HasChildProcess(FieldSystem *fieldSystem);
void FieldSystem_StartChildProcess(FieldSystem *fieldSystem, const ApplicationManagerTemplate *appTemplate, void *appArgs);
void FieldSystem_PauseProcessing(void);
void FieldSystem_ResumeProcessing(void);
PoketchSystem *FieldSystem_GetPoketchSystem(void);
BgConfig *FieldSystem_GetBgConfig(void *fieldSystem);
SaveData *FieldSystem_GetSaveData(void *fieldSystem);
#endif // POKEPLATINUM_UNK_0203CC84_H