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* Heap_AllocFromHeapAtEnd Heap ID breadcrums * Consistent heapID capitalization * More Heap IDs * A little bit more Heap IDs * More and more Heap IDs * Stopping for today * MOAR * more and more * Back from the Heap ID mines * A couple more
7 lines
155 B
C
7 lines
155 B
C
#ifndef POKEPLATINUM_UNK_0209AA74_H
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#define POKEPLATINUM_UNK_0209AA74_H
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void sub_0209AA74(int heapID, int param1);
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#endif // POKEPLATINUM_UNK_0209AA74_H
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