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* Heap_AllocFromHeapAtEnd Heap ID breadcrums * Consistent heapID capitalization * More Heap IDs * A little bit more Heap IDs * More and more Heap IDs * Stopping for today * MOAR * more and more * Back from the Heap ID mines * A couple more
18 lines
980 B
C
18 lines
980 B
C
#ifndef POKEPLATINUM_Pokedex_HeightWeight_H
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#define POKEPLATINUM_Pokedex_HeightWeight_H
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#include "struct_decls/struct_02098700_decl.h"
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HeightWeightData *Pokedex_HeightWeightData(int heapID);
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void Pokedex_HeightWeightData_Free(HeightWeightData *HWData);
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void Pokedex_HeightWeightData_Load(HeightWeightData *HWData, int trainerIsGirl, int heapID);
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void Pokedex_HeightWeightData_Release(HeightWeightData *HWData);
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int Pokedex_HeightWeightData_Height(const HeightWeightData *HWData, int species);
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int Pokedex_HeightWeightData_Weight(const HeightWeightData *HWData, int species);
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short Pokedex_HeightWeightData_TrainerPos(const HeightWeightData *HWData, int species);
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short Pokedex_HeightWeightData_PokemonPos(const HeightWeightData *HWData, int species);
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short Pokedex_HeightWeightData_TrainerScale(const HeightWeightData *HWData, int species);
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short Pokedex_HeightWeightData_PokemonScale(const HeightWeightData *HWData, int species);
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#endif // POKEPLATINUM_Pokedex_HeightWeight_H
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