pokeplatinum/include/cutscenes/boat_cutscene.h
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2025-10-16 20:26:32 -04:00

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1.5 KiB
C

#ifndef POKEPLATINUM_BOAT_CUTSCENE_H
#define POKEPLATINUM_BOAT_CUTSCENE_H
#include "constants/boat_cutscene.h"
#include "field/field_system_decl.h"
#include "overlay005/model_attributes.h"
#include "overlay_manager.h"
#define BOAT_TRAVEL_CUTSCENE_HEAP_SIZE 0x20000
#define BOAT_TRAVEL_CUTSCENE_CAMERA_BASE_ANGLE_X -10750
#define BOAT_TRAVEL_CUTSCENE_CAMERA_BASE_ANGLE_Y 0
#define BOAT_TRAVEL_CUTSCENE_CAMERA_BASE_ANGLE_Z 0
#define BOAT_TRAVEL_CUTSCENE_CAMERA_BASE_DISTANCE 0x29AEC1
#define BOAT_TRAVEL_CUTSCENE_CAMERA_BASE_PROJECTION_MTX 0
#define BOAT_TRAVEL_CUTSCENE_CAMERA_BASE_FOVY 1473
#define BOAT_TRAVEL_CUTSCENE_NUM_LIGHTS 4
#define BOAT_TRAVEL_CUTSCENE_STATE_SFX 0
#define BOAT_TRAVEL_CUTSCENE_STATE_FADE_OUT 1
typedef struct BoatTravelCutscene {
u8 travelDir;
u8 padding_01[3];
ModelAttributes *areaModelAttrs;
} BoatTravelCutscene;
void FieldSystem_PlayBoatCutscene(FieldSystem *fieldSystem, const u8 travelDir, const u8 exitDir, const int mapID, const int x, const int z);
BOOL BoatCutscene_CanalaveShip_Init(ApplicationManager *appMan, int *state);
BOOL BoatCutscene_CanalaveShip_Main(ApplicationManager *appMan, int *state);
BOOL BoatCutscene_CanalaveShip_Exit(ApplicationManager *appMan, int *state);
BOOL BoatCutscene_SnowpointShip_Init(ApplicationManager *appMan, int *state);
BOOL BoatCutscene_SnowpointShip_Main(ApplicationManager *appMan, int *state);
BOOL BoatCutscene_SnowpointShip_Exit(ApplicationManager *appMan, int *state);
#endif // POKEPLATINUM_BOAT_CUTSCENE_H