mirror of
https://github.com/pret/pokeplatinum.git
synced 2026-07-18 16:32:46 -05:00
Functions: - ov16_0223E05C -> BattleSystem_MessageLoader - ov16_02259B38 -> BattleSystem_PokemonIsOT - ov16_022499C0 -> BattleScript_CalcEffortValues - ov16_0223EDF0 -> BattleSystem_TextSpeed - ov16_0223FB24 -> BattleMessage_Print - sub_0201D724 -> Message_Printing - ov16_02265D14 -> BattleIO_UpdateExpGauge - sub_02076B14 -> Pokemon_ShouldLevelUp - ov16_02265FF8 -> BattleIO_PlayStatusEffect - ov16_0226614C -> BattleIO_PlayLevelUpAnimation - ov16_02251C94 -> BattleSystem_ReloadPokemon - ov16_0224B520 -> BattleScript_LoadPartyLevelUpIcon - ov16_0223DF00 -> BattleSystem_BGL - ov16_0223DF04 -> BattleSystem_Window - ov16_0223E064 -> BattleSystem_PaletteSys - sub_02019060 -> BGL_SetPriority - ov16_0223F8DC -> BattleSystem_SetGaugePriority - sub_0200DA60 -> Window_SetFrame - sub_0200DAA0 -> Window_FramePalette - sub_02003050 -> PaletteSys_LoadPalette - sub_0201A7E8 -> BGL_AddWindow - sub_0201ADA4 -> BGL_FillWindow - sub_0200DC48 -> Window_Show - ov16_0223FB78 -> BattleMessage_PrintToWindow - sub_0201AE78 -> BGL_WindowColor - sub_02005748 -> Sound_PlayEffect - sub_0200DC9C -> Window_Clear - sub_0201A8FC -> BGL_DeleteWindow - ov16_0224B7CC -> BattleScript_FreePartyLevelUpIcon - sub_0207727C -> Pokemon_LevelUpMove - ov16_022664C4 -> BattleIO_ForgetMove - sub_0200DA58 -> SysTask_Done Structs: - UnkStruct_02002F38 -> PaletteSys - UnkStruct_02018340 -> BGL - UnkStruct_0205AA50 -> Window - UnkStruct_ov16_02248E74 -> PokemonStats
20 lines
762 B
C
20 lines
762 B
C
#ifndef POKEPLATINUM_UNK_0208C098_H
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#define POKEPLATINUM_UNK_0208C098_H
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#include "struct_decls/struct_02006C24_decl.h"
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#include "struct_decls/struct_02018340_decl.h"
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#include <nnsys.h>
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int sub_0208C098(int param0);
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u32 sub_0208C0A4(u32 param0, u32 param1);
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u8 sub_0208C0BC(u32 param0, u32 param1, u8 param2);
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u8 sub_0208C0D4(u32 param0, u32 param1);
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u8 sub_0208C104(u16 param0, u16 param1, u32 param2);
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void sub_0208C120(u8 param0, u32 param1);
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u8 sub_0208C15C(s16 * param0, u16 param1);
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void sub_0208C210(BGL * param0, int param1, NARC * param2, int param3, int param4, int param5, int param6, u16 param7, u16 param8);
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void * sub_0208C2F4(NARC * param0, int param1, int param2, NNSG2dScreenData ** param3, int param4);
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#endif // POKEPLATINUM_UNK_0208C098_H
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