mirror of
https://github.com/pret/pokeplatinum.git
synced 2026-07-14 07:02:00 -05:00
Functions: - ov16_0223E05C -> BattleSystem_MessageLoader - ov16_02259B38 -> BattleSystem_PokemonIsOT - ov16_022499C0 -> BattleScript_CalcEffortValues - ov16_0223EDF0 -> BattleSystem_TextSpeed - ov16_0223FB24 -> BattleMessage_Print - sub_0201D724 -> Message_Printing - ov16_02265D14 -> BattleIO_UpdateExpGauge - sub_02076B14 -> Pokemon_ShouldLevelUp - ov16_02265FF8 -> BattleIO_PlayStatusEffect - ov16_0226614C -> BattleIO_PlayLevelUpAnimation - ov16_02251C94 -> BattleSystem_ReloadPokemon - ov16_0224B520 -> BattleScript_LoadPartyLevelUpIcon - ov16_0223DF00 -> BattleSystem_BGL - ov16_0223DF04 -> BattleSystem_Window - ov16_0223E064 -> BattleSystem_PaletteSys - sub_02019060 -> BGL_SetPriority - ov16_0223F8DC -> BattleSystem_SetGaugePriority - sub_0200DA60 -> Window_SetFrame - sub_0200DAA0 -> Window_FramePalette - sub_02003050 -> PaletteSys_LoadPalette - sub_0201A7E8 -> BGL_AddWindow - sub_0201ADA4 -> BGL_FillWindow - sub_0200DC48 -> Window_Show - ov16_0223FB78 -> BattleMessage_PrintToWindow - sub_0201AE78 -> BGL_WindowColor - sub_02005748 -> Sound_PlayEffect - sub_0200DC9C -> Window_Clear - sub_0201A8FC -> BGL_DeleteWindow - ov16_0224B7CC -> BattleScript_FreePartyLevelUpIcon - sub_0207727C -> Pokemon_LevelUpMove - ov16_022664C4 -> BattleIO_ForgetMove - sub_0200DA58 -> SysTask_Done Structs: - UnkStruct_02002F38 -> PaletteSys - UnkStruct_02018340 -> BGL - UnkStruct_0205AA50 -> Window - UnkStruct_ov16_02248E74 -> PokemonStats
64 lines
1.7 KiB
C
64 lines
1.7 KiB
C
#ifndef POKEPLATINUM_STRUCT_0208D7BC_H
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#define POKEPLATINUM_STRUCT_0208D7BC_H
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#include "struct_decls/struct_02006C24_decl.h"
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#include "message.h"
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#include "struct_decls/struct_0200B358_decl.h"
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#include "struct_decls/struct_0200C440_decl.h"
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#include "struct_decls/struct_0200C6E4_decl.h"
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#include "struct_decls/struct_0200C704_decl.h"
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#include "struct_decls/cell_actor_data.h"
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#include "struct_decls/struct_02018340_decl.h"
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#include "struct_decls/struct_02022550_decl.h"
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#include "strbuf.h"
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#include "struct_defs/struct_0205AA50.h"
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#include "struct_defs/struct_0208D1D4.h"
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#include "struct_defs/struct_0208D7BC_sub1.h"
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#include "struct_defs/struct_02091850.h"
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#include "struct_defs/struct_02098D38.h"
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typedef struct {
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BGL * unk_00;
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Window unk_04[36];
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Window * unk_244;
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u32 unk_248;
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UnkStruct_02098D38 * unk_24C;
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UnkStruct_0208D1D4 unk_250;
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UnkStruct_0208D7BC_sub1 unk_2B4;
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UnkStruct_02091850 unk_2F0[4];
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UnkStruct_02091850 unk_350[4];
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UnkStruct_02091850 unk_3B0[4];
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u32 unk_410;
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UnkStruct_0200C6E4 * unk_414;
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UnkStruct_0200C704 * unk_418;
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UnkStruct_02022550 * unk_41C[77];
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CellActorData * unk_550[77];
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UnkStruct_0200C440 * unk_684;
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MessageLoader * unk_688;
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MessageLoader * unk_68C;
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UnkStruct_0200B358 * unk_690;
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Strbuf* unk_694;
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Strbuf* unk_698;
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MessageLoader * unk_69C;
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NARC * unk_6A0;
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s8 unk_6A4;
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u8 unk_6A5_0 : 4;
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u8 unk_6A5_4 : 4;
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u8 unk_6A6;
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u8 unk_6A7_0 : 4;
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u8 unk_6A7_4 : 4;
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u8 unk_6A8;
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u8 unk_6A9;
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u8 unk_6AA;
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u8 unk_6AB;
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u8 unk_6AC;
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u8 unk_6AD;
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u8 unk_6AE;
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u8 unk_6AF;
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u8 unk_6B0;
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u8 unk_6B1;
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u8 unk_6B2;
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} UnkStruct_0208D7BC;
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#endif // POKEPLATINUM_STRUCT_0208D7BC_H
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