pokeplatinum/include/struct_defs/struct_0208C06C.h
lhearachel 57a0b5fcc4 [Mass Rename] Structs and subroutines for GiveExp task func
Functions:
- ov16_0223E05C -> BattleSystem_MessageLoader
- ov16_02259B38 -> BattleSystem_PokemonIsOT
- ov16_022499C0 -> BattleScript_CalcEffortValues
- ov16_0223EDF0 -> BattleSystem_TextSpeed
- ov16_0223FB24 -> BattleMessage_Print
- sub_0201D724  -> Message_Printing
- ov16_02265D14 -> BattleIO_UpdateExpGauge
- sub_02076B14  -> Pokemon_ShouldLevelUp
- ov16_02265FF8 -> BattleIO_PlayStatusEffect
- ov16_0226614C -> BattleIO_PlayLevelUpAnimation
- ov16_02251C94 -> BattleSystem_ReloadPokemon
- ov16_0224B520 -> BattleScript_LoadPartyLevelUpIcon
- ov16_0223DF00 -> BattleSystem_BGL
- ov16_0223DF04 -> BattleSystem_Window
- ov16_0223E064 -> BattleSystem_PaletteSys
- sub_02019060  -> BGL_SetPriority
- ov16_0223F8DC -> BattleSystem_SetGaugePriority
- sub_0200DA60  -> Window_SetFrame
- sub_0200DAA0  -> Window_FramePalette
- sub_02003050  -> PaletteSys_LoadPalette
- sub_0201A7E8  -> BGL_AddWindow
- sub_0201ADA4  -> BGL_FillWindow
- sub_0200DC48  -> Window_Show
- ov16_0223FB78 -> BattleMessage_PrintToWindow
- sub_0201AE78  -> BGL_WindowColor
- sub_02005748  -> Sound_PlayEffect
- sub_0200DC9C  -> Window_Clear
- sub_0201A8FC  -> BGL_DeleteWindow
- ov16_0224B7CC -> BattleScript_FreePartyLevelUpIcon
- sub_0207727C  -> Pokemon_LevelUpMove
- ov16_022664C4 -> BattleIO_ForgetMove
- sub_0200DA58  -> SysTask_Done

Structs:
- UnkStruct_02002F38 -> PaletteSys
- UnkStruct_02018340 -> BGL
- UnkStruct_0205AA50 -> Window
- UnkStruct_ov16_02248E74 -> PokemonStats
2023-10-13 10:03:01 -07:00

56 lines
1.6 KiB
C

#ifndef POKEPLATINUM_STRUCT_0208C06C_H
#define POKEPLATINUM_STRUCT_0208C06C_H
#include "struct_decls/sys_task.h"
#include "struct_decls/struct_0202F41C_decl.h"
#include "struct_decls/struct_02030A80_decl.h"
#include "struct_defs/struct_0205AA50.h"
#include "struct_defs/struct_0208B878.h"
#include "struct_defs/struct_0208BA84.h"
#include "struct_defs/struct_0208C06C_sub1.h"
#include "struct_defs/struct_0208C06C_sub2.h"
#include "struct_defs/struct_020F3DCC.h"
#include "struct_decls/struct_021C0794_decl.h"
#include "overlay062/struct_ov62_022307C0.h"
#include "overlay062/struct_ov62_02230C28.h"
#include "overlay062/struct_ov62_0223118C.h"
#include "overlay062/struct_ov62_02233750.h"
#include "overlay062/struct_ov62_02233828.h"
typedef struct {
int unk_00;
int unk_04;
int unk_08;
int unk_0C;
int * unk_10;
UnkStruct_ov62_0223118C unk_14;
UnkStruct_ov62_02233750 unk_52C;
UnkStruct_ov62_022307C0 unk_534;
UnkStruct_0208B878 * unk_6F0;
UnkStruct_0208B878 * unk_6F4;
UnkStruct_ov62_02230C28 unk_6F8[6];
const UnkStruct_020F3DCC * unk_818;
const UnkStruct_020F3DCC * unk_81C[5];
SaveData * unk_830;
u16 unk_834;
u16 unk_836;
UnkStruct_0208C06C_sub1 unk_838;
void * unk_860;
u8 padding_864[4];
UnkStruct_0208BA84 * unk_868;
int unk_86C;
BOOL unk_870;
u32 unk_874;
u8 * unk_878;
UnkStruct_0202F41C * unk_87C[4];
UnkStruct_02030A80 * unk_88C[4];
BOOL unk_89C;
BOOL unk_8A0;
Window unk_8A4;
UnkStruct_ov62_02233828 unk_8B4;
UnkStruct_0208C06C_sub2 unk_41D8;
SysTask * unk_41E8;
} UnkStruct_0208C06C;
#endif // POKEPLATINUM_STRUCT_0208C06C_H