pokeplatinum/res/field/scripts/scripts_stark_mountain_room_3.s

427 lines
7.5 KiB
ArmAsm

#include "macros/scrcmd.inc"
#include "res/text/bank/stark_mountain_room_3.h"
ScriptEntry _0016
ScriptEntry _0089
ScriptEntry _00D0
ScriptEntry _00E6
ScriptEntry _019C
ScriptEntryEnd
_0016:
SetVar VAR_MAP_LOCAL_0, VAR_UNK_0x409E
CallIfGe VAR_UNK_0x409E, 1, _0031
Call _0037
End
_0031:
SetFlag FLAG_HIDE_STARK_MOUNTAIN_ROOM_3_BUCK
Return
_0037:
GoToIfSet FLAG_CAUGHT_HEATRAN, _0083
CheckGameCompleted VAR_MAP_LOCAL_0
GoToIfEq VAR_MAP_LOCAL_0, 0, _0083
GetNationalDexEnabled VAR_MAP_LOCAL_0
GoToIfEq VAR_MAP_LOCAL_0, 0, _0083
GoToIfUnset FLAG_CAUGHT_MESPRIT, _0083
GoToIfNe VAR_UNK_0x409E, 1, _0083
ClearFlag FLAG_HIDE_STARK_MOUNTAIN_ROOM_3_HEATRAN
Return
_0083:
SetFlag FLAG_HIDE_STARK_MOUNTAIN_ROOM_3_HEATRAN
Return
_0089:
GoToIfSet FLAG_MAP_LOCAL, _0096
End
_0096:
SetFlag FLAG_HIDE_STARK_MOUNTAIN_ROOM_3_HEATRAN
RemoveObject 1
ClearFlag FLAG_MAP_LOCAL
End
StarkMountainRoom3_UnusedMovement:
WalkNormalWest
WalkOnSpotNormalEast
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_00B4:
WalkOnSpotNormalNorth
EndMovement
StarkMountainRoom3_UnusedMovement2:
WalkOnSpotNormalNorth
EndMovement
StarkMountainRoom3_UnusedMovement3:
Delay8
WalkNormalSouth 9
EndMovement
_00D0:
BufferPlayerName 1
PlayFanfare SEQ_SE_CONFIRM
LockAll
FacePlayer
Message 18
WaitABXPadPress
CloseMessage
ReleaseAll
End
_00E6:
LockAll
PlayFanfare SEQ_SE_CONFIRM
WaitFanfare SEQ_SE_CONFIRM
CallIfUnset FLAG_UNK_0x00D7, _0174
SetVar VAR_UNK_0x409E, 2
PlayCry SPECIES_HEATRAN
Message 15
CloseMessage
SetFlag FLAG_MAP_LOCAL
StartLegendaryBattle SPECIES_HEATRAN, 50
ClearFlag FLAG_MAP_LOCAL
CheckWonBattle VAR_RESULT
GoToIfEq VAR_RESULT, FALSE, _0168
CheckLostBattle VAR_RESULT
CallIfEq VAR_RESULT, FALSE, _017A
CheckDidNotCapture VAR_RESULT
GoToIfEq VAR_RESULT, TRUE, _015D
GoTo _0155
End
_0155:
SetFlag FLAG_CAUGHT_HEATRAN
ReleaseAll
End
_015D:
Message 16
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0168:
SetVar VAR_UNK_0x409E, 1
BlackOutFromBattle
ReleaseAll
End
_0174:
SetFlag FLAG_UNK_0x00D7
Return
_017A:
SetFlag FLAG_UNLOCKED_VS_SEEKER_LVL_5
Return
StarkMountainRoom3_UnusedMovement4:
WalkNormalNorth 6
EndMovement
StarkMountainRoom3_UnusedMovement5:
WalkNormalSouth 6
EndMovement
StarkMountainRoom3_UnusedMovement6:
Delay8 4
WalkOnSpotNormalSouth
EndMovement
_019C:
LockAll
Message 0
CloseMessage
WaitFanfare SEQ_SE_CONFIRM
PlayFanfare SEQ_SE_DP_FW089
ScrCmd_29F 0
StopFanfare SEQ_SE_DP_FW089
ApplyMovement 2, _03A4
ApplyMovement LOCALID_PLAYER, _0388
WaitMovement
ApplyMovement 2, _00B4
WaitMovement
Message 1
CloseMessage
ApplyMovement 5, _03B0
WaitMovement
RemoveObject 3
Message 2
Message 3
PlayCry SPECIES_CROAGUNK
WaitCry
CloseMessage
ClearFlag FLAG_UNK_0x0232
AddObject 0
ApplyMovement 0, _0490
WaitMovement
ApplyMovement 5, _03C0
ApplyMovement 9, _0434
ApplyMovement 10, _043C
WaitMovement
Message 4
CloseMessage
WaitTime 15, VAR_RESULT
Message 5
CloseMessage
RemoveObject 0
RemoveObject 6
ClearFlag FLAG_UNK_0x0231
AddObject 4
Common_SetLookerBGM
Message 6
CloseMessage
ApplyMovement 4, _04A8
ApplyMovement 9, _0408
ApplyMovement 10, _0418
WaitMovement
Message 7
CloseMessage
ApplyMovement 9, _0444
WaitMovement
Message 8
ApplyMovement 10, _044C
WaitMovement
Message 9
CloseMessage
WaitTime 15, VAR_RESULT
ApplyMovement 9, _0454
ApplyMovement 10, _045C
WaitMovement
Message 10
CloseMessage
ApplyMovement 9, _0464
ApplyMovement 10, _047C
ApplyMovement LOCALID_PLAYER, _0390
WaitMovement
ApplyMovement 5, _03D8
WaitMovement
Message 11
Message 12
CloseMessage
ClearFlag FLAG_UNK_0x0230
AddObject 7
ApplyMovement 7, _04C8
WaitMovement
AddObject 8
ApplyMovement 8, _04FC
WaitMovement
Message 13
CloseMessage
ApplyMovement 5, _03E0
ApplyMovement 4, _04B4
WaitMovement
ApplyMovement 5, _03EC
ApplyMovement 7, _04E0
ApplyMovement 8, _0510
WaitMovement
RemoveObject 5
RemoveObject 7
RemoveObject 8
BufferPlayerName 0
Message 14
CloseMessage
SetVar VAR_UNK_0x40A0, 2
SetFlag FLAG_HIDE_STARK_MOUNTAIN_ROOM_3_BUCK
SetFlag FLAG_UNK_0x0231
SetVar VAR_UNK_0x409E, 1
SetFlag FLAG_ARRESTED_CHARON_STARK_MOUNTAIN
ClearFlag FLAG_HIDE_LOOKER_IN_GAME_CORNER
ClearFlag FLAG_UNK_0x01D9
ClearFlag FLAG_UNK_0x01D6
ClearFlag FLAG_UNK_0x022B
ClearFlag FLAG_UNK_0x022D
ClearFlag FLAG_UNK_0x022E
FadeScreenOut
WaitFadeScreen
Warp MAP_HEADER_STARK_MOUNTAIN_OUTSIDE, 0, 0x2EF, 233, 0
FadeScreenIn
WaitFadeScreen
End
.balign 4, 0
_0388:
WalkNormalNorth 3
EndMovement
.balign 4, 0
_0390:
Delay8 2
WalkOnSpotNormalEast
Delay8 2
WalkOnSpotNormalNorth
EndMovement
.balign 4, 0
_03A4:
Delay8
WalkNormalNorth 2
EndMovement
.balign 4, 0
_03B0:
WalkNormalNorth 2
Delay8 2
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_03C0:
WalkOnSpotFastWest
Delay8
WalkOnSpotFastEast
Delay8
WalkOnSpotFastSouth
EndMovement
.balign 4, 0
_03D8:
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_03E0:
Delay8 2
WalkNormalSouth 3
EndMovement
.balign 4, 0
_03EC:
WalkNormalSouth
WalkNormalEast
WalkNormalSouth 3
WalkNormalWest
WalkNormalSouth
SetInvisible
EndMovement
.balign 4, 0
_0408:
Delay8 3
Delay4
WalkOnSpotNormalNorth
EndMovement
.balign 4, 0
_0418:
Delay8
WalkOnSpotNormalSouth
Delay8
WalkOnSpotNormalWest
Delay4
WalkOnSpotNormalNorth
EndMovement
.balign 4, 0
_0434:
WalkOnSpotNormalEast
EndMovement
.balign 4, 0
_043C:
WalkOnSpotNormalEast
EndMovement
.balign 4, 0
_0444:
WalkOnSpotNormalEast
EndMovement
.balign 4, 0
_044C:
WalkOnSpotNormalWest
EndMovement
.balign 4, 0
_0454:
WalkOnSpotFastEast 3
EndMovement
.balign 4, 0
_045C:
WalkOnSpotFastWest 3
EndMovement
.balign 4, 0
_0464:
WalkFastEast 2
WalkFastSouth 5
WalkFastWest
WalkFastSouth
SetInvisible
EndMovement
.balign 4, 0
_047C:
WalkFastSouth 5
WalkFastWest
WalkFastSouth
SetInvisible
EndMovement
.balign 4, 0
_0490:
WalkFastWest 2
WalkFastNorth 3
WalkOnSpotNormalNorth
WalkFastSouth 3
WalkFastEast 2
EndMovement
.balign 4, 0
_04A8:
WalkNormalWest 3
WalkNormalNorth 3
EndMovement
.balign 4, 0
_04B4:
WalkNormalWest
WalkNormalNorth
WalkNormalEast
WalkNormalSouth 2
EndMovement
.balign 4, 0
_04C8:
WalkNormalNorth 2
WalkNormalEast
WalkNormalNorth 3
WalkNormalWest 2
WalkOnSpotNormalNorth
EndMovement
.balign 4, 0
_04E0:
WalkNormalEast
WalkNormalSouth
WalkNormalEast
WalkNormalSouth 3
WalkNormalWest
WalkNormalSouth 2
EndMovement
.balign 4, 0
_04FC:
WalkNormalEast
WalkNormalNorth 4
WalkNormalWest
WalkOnSpotNormalNorth
EndMovement
.balign 4, 0
_0510:
WalkNormalEast
WalkNormalSouth 3
WalkNormalWest
WalkNormalSouth 2
SetInvisible
EndMovement