mirror of
https://github.com/pret/pokeplatinum.git
synced 2026-07-06 20:04:40 -05:00
Functions: - ov16_0223E05C -> BattleSystem_MessageLoader - ov16_02259B38 -> BattleSystem_PokemonIsOT - ov16_022499C0 -> BattleScript_CalcEffortValues - ov16_0223EDF0 -> BattleSystem_TextSpeed - ov16_0223FB24 -> BattleMessage_Print - sub_0201D724 -> Message_Printing - ov16_02265D14 -> BattleIO_UpdateExpGauge - sub_02076B14 -> Pokemon_ShouldLevelUp - ov16_02265FF8 -> BattleIO_PlayStatusEffect - ov16_0226614C -> BattleIO_PlayLevelUpAnimation - ov16_02251C94 -> BattleSystem_ReloadPokemon - ov16_0224B520 -> BattleScript_LoadPartyLevelUpIcon - ov16_0223DF00 -> BattleSystem_BGL - ov16_0223DF04 -> BattleSystem_Window - ov16_0223E064 -> BattleSystem_PaletteSys - sub_02019060 -> BGL_SetPriority - ov16_0223F8DC -> BattleSystem_SetGaugePriority - sub_0200DA60 -> Window_SetFrame - sub_0200DAA0 -> Window_FramePalette - sub_02003050 -> PaletteSys_LoadPalette - sub_0201A7E8 -> BGL_AddWindow - sub_0201ADA4 -> BGL_FillWindow - sub_0200DC48 -> Window_Show - ov16_0223FB78 -> BattleMessage_PrintToWindow - sub_0201AE78 -> BGL_WindowColor - sub_02005748 -> Sound_PlayEffect - sub_0200DC9C -> Window_Clear - sub_0201A8FC -> BGL_DeleteWindow - ov16_0224B7CC -> BattleScript_FreePartyLevelUpIcon - sub_0207727C -> Pokemon_LevelUpMove - ov16_022664C4 -> BattleIO_ForgetMove - sub_0200DA58 -> SysTask_Done Structs: - UnkStruct_02002F38 -> PaletteSys - UnkStruct_02018340 -> BGL - UnkStruct_0205AA50 -> Window - UnkStruct_ov16_02248E74 -> PokemonStats
35 lines
929 B
C
35 lines
929 B
C
#ifndef POKEPLATINUM_STRUCT_020708E0_H
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#define POKEPLATINUM_STRUCT_020708E0_H
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#include "struct_decls/struct_02001AF4_decl.h"
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#include "struct_decls/cell_actor_data.h"
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#include "struct_decls/struct_02013A04_decl.h"
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#include "functypes/funcptr_02050904.h"
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#include "struct_defs/struct_0205AA50.h"
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#include "struct_defs/struct_020684D0.h"
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#include "struct_defs/struct_02070950.h"
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#include "overlay005/struct_ov5_021D30A8.h"
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typedef struct {
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Window unk_00;
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Window unk_10;
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UnkStruct_02001AF4 * unk_20;
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UnkStruct_02013A04 * unk_24;
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u16 unk_28;
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u16 unk_2A;
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u32 unk_2C;
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u8 unk_30[7];
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UnkStruct_ov5_021D30A8 unk_38;
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CellActorData * unk_200[8];
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u32 unk_220;
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u32 unk_224;
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u32 unk_228;
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UnkFuncPtr_02050904 unk_22C;
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UnkStruct_020684D0 unk_230;
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UnkStruct_02070950 unk_24C;
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void * unk_25C;
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void * unk_260;
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} UnkStruct_020708E0;
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#endif // POKEPLATINUM_STRUCT_020708E0_H
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