pokeplatinum/include/struct_defs/struct_02008900.h

17 lines
351 B
C

#ifndef POKEPLATINUM_STRUCT_02008900_H
#define POKEPLATINUM_STRUCT_02008900_H
#include "struct_defs/sprite_animation_frame.h"
typedef struct {
u8 unk_00;
u8 unk_01;
u8 unk_02;
u8 unk_03;
u8 unk_04[10];
u8 padding_0E[2];
const SpriteAnimationFrame * unk_10;
} UnkStruct_02008900;
#endif // POKEPLATINUM_STRUCT_02008900_H