pokeplatinum/include/struct_defs/map_load_mode.h
Alexandre Sollier 87a40a4210
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Signed-off-by: Kuruyia <github@kuruyia.net>
2026-03-31 20:48:45 -07:00

16 lines
440 B
C

#ifndef POKEPLATINUM_STRUCT_MAP_LOAD_MODE_H
#define POKEPLATINUM_STRUCT_MAP_LOAD_MODE_H
typedef struct MapLoadMode {
u32 fieldBottomScreen : 4;
u32 skipMapAttributes : 4;
u32 useSimpleTerrainCollisions : 4;
u32 unk_00_12 : 4;
u32 useSeparateTerrainAttributes : 4;
u32 loadExtOverlay : 4;
u32 separateTerrainAttributesBlockCount : 8;
u32 unk_04;
} MapLoadMode;
#endif // POKEPLATINUM_STRUCT_MAP_LOAD_MODE_H