pokeplatinum/include/struct_defs/struct_0209903C.h
Rachel b7fffbfc76
Rebase + clean-up PR#115 with current project state (#134)
* improving readability

also seemingly located the party healing function

* readability

* clean it up

* Update pokemon.h

* add function names

Adds names to many unnamed functions for readability. Also adds names to a couple structs.

* add function names

* add struct names

* more functions with human names

* rename chatotcrydata

* doxygen documentation

* update box mon function

ProcessBoxPokemonWithTrainerInfo is now UpdateBoxMonStatusAndTrainerInfo and all params are labeled

* fixing formatting

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Co-authored-by: Jack <schoenjack98@gmail.com>
2024-01-28 19:05:12 -08:00

27 lines
734 B
C

#ifndef POKEPLATINUM_STRUCT_0209903C_H
#define POKEPLATINUM_STRUCT_0209903C_H
#include "struct_defs/struct_02009508.h"
#include "struct_decls/struct_02009714_decl.h"
#include "struct_defs/struct_02009CFC.h"
#include "struct_defs/struct_0200C738.h"
#include "struct_decls/struct_020218BC_decl.h"
#include "struct_defs/struct_0209903C_sub1.h"
typedef struct {
int unk_00;
int unk_04;
u16 unk_08;
u16 unk_0A;
u16 unk_0C;
u16 unk_0E;
GraphicElementManager * unk_10;
UnkStruct_0200C738 unk_14;
UnkStruct_02009508 * unk_1A0;
UnkStruct_02009714 * unk_1A4[4];
UnkStruct_02009CFC * unk_1B4[4];
UnkStruct_0209903C_sub1 * unk_1C4;
} UnkStruct_0209903C;
#endif // POKEPLATINUM_STRUCT_0209903C_H