pokeplatinum/include/struct_defs/struct_020127E8.h
Rachel b7fffbfc76
Rebase + clean-up PR#115 with current project state (#134)
* improving readability

also seemingly located the party healing function

* readability

* clean it up

* Update pokemon.h

* add function names

Adds names to many unnamed functions for readability. Also adds names to a couple structs.

* add function names

* add struct names

* more functions with human names

* rename chatotcrydata

* doxygen documentation

* update box mon function

ProcessBoxPokemonWithTrainerInfo is now UpdateBoxMonStatusAndTrainerInfo and all params are labeled

* fixing formatting

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Co-authored-by: Jack <schoenjack98@gmail.com>
2024-01-28 19:05:12 -08:00

27 lines
660 B
C

#ifndef POKEPLATINUM_STRUCT_020127E8_H
#define POKEPLATINUM_STRUCT_020127E8_H
#include "struct_decls/struct_02012744_decl.h"
#include "struct_decls/struct_020218BC_decl.h"
#include "struct_decls/struct_02022550_decl.h"
#include "struct_defs/struct_0205AA50.h"
#include <nnsys.h>
typedef struct {
const UnkStruct_02012744 * unk_00;
const Window * unk_04;
GraphicElementManager * unk_08;
const NNSG2dImagePaletteProxy * unk_0C;
const GraphicElementData * unk_10;
int unk_14;
int unk_18;
int unk_1C;
int unk_20;
int unk_24;
int unk_28;
int unk_2C;
} UnkStruct_020127E8;
#endif // POKEPLATINUM_STRUCT_020127E8_H