pokeplatinum/include/overlay005/fieldmap.h

19 lines
558 B
C

#ifndef POKEPLATINUM_OV5_021D0D80_H
#define POKEPLATINUM_OV5_021D0D80_H
#include "field/field_system_decl.h"
#include "bg_window.h"
#include "overlay_manager.h"
extern const ApplicationManagerTemplate gFieldMapTemplate;
void ov5_021D12D0(FieldSystem *fieldSystem, u32 param1);
void ov5_021D1434(BgConfig *param0);
void ov5_021D143C(BgConfig *param0);
void ov5_021D16F4(FieldSystem *fieldSystem, BOOL param1);
void ov5_021D1718(FieldSystem *fieldSystem, BOOL param1);
void FieldMap_FadeScreen(const u8 fadeInOrOut);
#endif // POKEPLATINUM_OV5_021D0D80_H