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44 lines
1.2 KiB
C
44 lines
1.2 KiB
C
#ifndef POKEPLATINUM_BATTLE_BTLCMD_H
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#define POKEPLATINUM_BATTLE_BTLCMD_H
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#include "generated/battle_script_battlers.h"
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#include "generated/battle_script_check_side_condition_ops.h"
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#include "generated/battle_script_opcodes.h"
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#include "generated/battle_script_side_conditions.h"
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#include "generated/battle_script_turn_flags.h"
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#include "generated/battle_script_vars.h"
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#define CHECK_HAVE 0
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#define CHECK_NOT_HAVE 1
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#define MSGCOND_SLEEP 0
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#define MSGCOND_POISON 1
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#define MSGCOND_BURN 2
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#define MSGCOND_PARALYSIS 3
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#define MSGCOND_FREEZE 4
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#define MSGCOND_CONFUSION 5
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#define MSGCOND_INFATUATION 6
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#define BTLSCR_THROW_POKE_BALL 0
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#define BTLSCR_THROW_SAFARI_BALL 1
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#define BTLSCR_THROW_SAFARI_ROCK 2
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#define BTLSCR_THROW_SAFARI_BAIT 3
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#define BTLSCR_THROW_PARK_BALL 4
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#define CAPTURE_NORMAL 0
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#define CAPTURE_SAFARI 1
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#define YES_NO_BASIC 0
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#define YES_NO_FORGET_MOVE 1
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#define YES_NO_GIVE_UP_ON_MOVE 2
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#define YES_NO_NEXT_MON 3
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#define YES_NO_CHANGE_MON 4
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#define YES_NO_GIVE_NICKNAME 5
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#define BTLSCR_MSG_TEMP (0xFF)
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#define WEATHER_EFFECT_HYDRATION 1
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#define WEATHER_EFFECT_SOLAR_POWER 2
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#endif // POKEPLATINUM_BATTLE_BTLCMD_H
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