pokeplatinum/include/overlay084/struct_ov84_0223B5A0.h
2025-06-22 10:55:07 -07:00

85 lines
1.8 KiB
C

#ifndef POKEPLATINUM_STRUCT_OV84_0223B5A0_H
#define POKEPLATINUM_STRUCT_OV84_0223B5A0_H
#include "struct_decls/struct_0200C440_decl.h"
#include "struct_decls/struct_0207CB08_decl.h"
#include "overlay084/struct_ov84_0223B5A0_sub1.h"
#include "overlay084/struct_ov84_0223C920.h"
#include "bag.h"
#include "bg_window.h"
#include "game_options.h"
#include "list_menu.h"
#include "menu.h"
#include "message.h"
#include "narc.h"
#include "sprite_system.h"
#include "strbuf.h"
#include "string_list.h"
#include "string_template.h"
#include "trainer_info.h"
typedef struct {
BgConfig *unk_00;
Window unk_04[11];
Window unk_B4[1];
UnkStruct_0207CB08 *unk_C4;
Bag *unk_C8;
TrainerInfo *unk_CC;
Options *options;
NARC *unk_D4;
SpriteSystem *unk_D8;
SpriteManager *unk_DC;
ManagedSprite *unk_E0[12];
UnkStruct_0200C440 *unk_110;
MessageLoader *unk_114;
StringTemplate *unk_118;
MessageLoader *unk_11C;
MessageLoader *unk_120;
Strbuf *unk_124[12];
StringList *unk_154;
Menu *unk_158;
ListMenu *unk_15C;
StringList *unk_160;
Strbuf *unk_164[165];
Strbuf *unk_3F8;
Strbuf *unk_3FC;
Strbuf *unk_400;
Strbuf *unk_404[8];
u8 unk_424;
u8 unk_425;
u8 unk_426;
u8 unk_427;
u8 unk_428;
UnkStruct_ov84_0223C920 unk_429;
u8 padding_431[35];
UnkStruct_ov84_0223B5A0_sub1 unk_454;
u8 unk_478;
u8 unk_479;
u8 unk_47A;
u8 unk_47B;
u32 unk_47C;
u8 unk_480;
u8 unk_481;
u8 unk_482;
u8 unk_483;
u32 unk_484;
s16 unk_488;
u16 unk_48A;
u32 unk_48C;
u8 unk_490;
u8 unk_491;
u8 unk_492;
u8 padding_493;
s32 unk_494;
s16 unk_498;
s16 unk_49A;
u8 padding_49C[2];
u16 unk_49E;
u16 unk_4A0;
u8 padding_4A2[2];
} UnkStruct_ov84_0223B5A0;
#endif // POKEPLATINUM_STRUCT_OV84_0223B5A0_H