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15 lines
302 B
C
15 lines
302 B
C
#ifndef POKEPLATINUM_STRUCT_OV21_021D1FA4_H
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#define POKEPLATINUM_STRUCT_OV21_021D1FA4_H
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#include "bg_window.h"
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#include "sprite.h"
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typedef struct {
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SpriteList *unk_00;
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BgConfig *unk_04;
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int unk_08;
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int heapId;
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} UnkStruct_ov21_021D1FA4;
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#endif // POKEPLATINUM_STRUCT_OV21_021D1FA4_H
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