pokeplatinum/include/overlay021/struct_ov21_021D1FA4.h
2025-03-04 17:44:32 -03:00

15 lines
302 B
C

#ifndef POKEPLATINUM_STRUCT_OV21_021D1FA4_H
#define POKEPLATINUM_STRUCT_OV21_021D1FA4_H
#include "bg_window.h"
#include "sprite.h"
typedef struct {
SpriteList *unk_00;
BgConfig *unk_04;
int unk_08;
int heapId;
} UnkStruct_ov21_021D1FA4;
#endif // POKEPLATINUM_STRUCT_OV21_021D1FA4_H