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https://github.com/pret/pokeplatinum.git
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131 lines
1.9 KiB
ArmAsm
131 lines
1.9 KiB
ArmAsm
#include "macros/scrcmd.inc"
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.data
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ScriptEntry _001C
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ScriptEntry _0037
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ScriptEntry _00A5
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ScriptEntry _0116
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ScriptEntry _001A
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ScriptEntry _0127
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.short 0xFD13
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_001A:
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End
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_001C:
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GoToIfSet 142, _0029
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End
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_0029:
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SetFlag 0x250
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ScrCmd_065 0
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ClearFlag 142
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End
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_0037:
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LockAll
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PlayFanfare SEQ_SE_CONFIRM
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WaitFanfare SEQ_SE_CONFIRM
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ScrCmd_04C 0x1E7, 0
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Message 0
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CloseMessage
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SetFlag 142
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ScrCmd_2BD 0x1E7, 47
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ClearFlag 142
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CheckWonBattle 0x800C
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GoToIfEq 0x800C, 0, _009B
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CheckDidNotCapture 0x800C
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GoToIfEq 0x800C, 1, _0090
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GoTo _0084
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End
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_0084:
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SetFlag 0x121
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SetFlag 0x250
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ReleaseAll
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End
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_0090:
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Message 1
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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_009B:
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ClearFlag 0x250
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ScrCmd_0EB
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ReleaseAll
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End
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_00A5:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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GoToIfEq 0x410C, 3, _00F4
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GoToIfLt 0x410C, 15, _0100
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SetVar 0x8004, 90
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_00CB:
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SetVar 0x8005, 1
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ScrCmd_07D 0x8004, 0x8005, 0x800C
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GoToIfEq 0x800C, 0, _010C
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CallCommonScript 0x7E0
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CloseMessage
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ScrCmd_065 1
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ReleaseAll
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End
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_00F4:
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SetVar 0x8004, 0x145
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GoTo _00CB
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_0100:
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SetVar 0x8004, 106
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GoTo _00CB
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_010C:
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CallCommonScript 0x7E1
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CloseMessage
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ReleaseAll
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End
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_0116:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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Message 4
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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_0127:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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Message 2
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ScrCmd_03E 0x800C
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GoToIfEq 0x800C, 0, _0149
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GoTo _017F
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End
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_0149:
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BufferPlayerName 0
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Message 3
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CloseMessage
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PlayFanfare SEQ_SE_PL_SYUWA
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ScrCmd_328 1
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FadeScreen 6, 1, 0, 0
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WaitFadeScreen
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Warp MAP_HEADER_DISTORTION_WORLD_TURNBACK_CAVE_ROOM, 0, 116, 75, 1
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FadeScreen 6, 1, 1, 0
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WaitFadeScreen
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End
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_017F:
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CloseMessage
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ReleaseAll
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End
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.byte 0
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.byte 0
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.byte 0
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