pokeplatinum/res/field/scripts/scripts_restaurant.s
2024-08-18 09:37:54 -04:00

2401 lines
36 KiB
ArmAsm

#include "macros/scrcmd.inc"
.data
ScriptEntry _031E
ScriptEntry _0058
ScriptEntry _02DF
ScriptEntry _0331
ScriptEntry _04DB
ScriptEntry _0685
ScriptEntry _082F
ScriptEntry _09D9
ScriptEntry _0B83
ScriptEntry _0D2D
ScriptEntry _0ED7
ScriptEntry _1081
ScriptEntry _122B
ScriptEntry _13D5
ScriptEntry _157F
ScriptEntry _1729
ScriptEntry _18D3
ScriptEntry _1A7D
ScriptEntry _1C27
ScriptEntry _1DD1
ScriptEntry _1F7B
.short 0xFD13
End
_0058:
SetFlag 0x9EE
ScrCmd_268 0x4000
GoToIfLt 0x4000, 9, _0087
GoToIfGe 0x4000, 23, _0087
GoToIfUnset 0xAAB, _00B3
End
_0087:
SetFlag 0x244
SetFlag 0x245
SetFlag 0x246
SetFlag 0x247
SetFlag 0x248
SetFlag 0x249
SetFlag 0x24A
SetFlag 0x24B
SetFlag 0x24C
SetVar 0x4104, 1
End
_00B3:
SetFlag 0x244
SetFlag 0x245
SetFlag 0x246
SetFlag 0x247
SetFlag 0x248
SetFlag 0x249
SetFlag 0x24A
SetFlag 0x24B
SetFlag 0x24C
ClearTrainerFlag 0x218
ClearTrainerFlag 0x227
ClearTrainerFlag 0x221
ClearTrainerFlag 0x222
ClearTrainerFlag 0x21E
ClearTrainerFlag 0x21F
ClearTrainerFlag 0x21B
ClearTrainerFlag 0x217
ClearTrainerFlag 0x224
ClearTrainerFlag 0x21C
ClearTrainerFlag 0x228
ClearTrainerFlag 0x220
ClearTrainerFlag 0x21A
ClearTrainerFlag 0x223
ClearTrainerFlag 0x21D
ClearTrainerFlag 0x226
ClearTrainerFlag 0x225
ClearTrainerFlag 0x219
SetVar 0x4104, 0
ScrCmd_1B7 0x4001, 1
SetVar 0x4000, 5
SetVar 0x400A, 0x2710
_0137:
ScrCmd_1B8 0x4001, 9
CallIfEq 0x4001, 0, _01D8
CallIfEq 0x4001, 1, _01F5
CallIfEq 0x4001, 2, _0212
CallIfEq 0x4001, 3, _022F
CallIfEq 0x4001, 4, _024C
CallIfEq 0x4001, 5, _0269
CallIfEq 0x4001, 6, _0286
CallIfEq 0x4001, 7, _02A3
CallIfEq 0x4001, 8, _02C0
SubVar 0x400A, 1
GoToIfEq 0x400A, 0, _01D2
GoToIfNe 0x4000, 0, _0137
_01D2:
SetFlag 0xAAB
End
_01D8:
GoToIfUnset 0x244, _02DD
ClearFlag 0x244
ScrCmd_1B8 0x40FB, 3
SubVar 0x4000, 1
Return
_01F5:
GoToIfUnset 0x245, _02DD
ClearFlag 0x245
ScrCmd_1B8 0x40FC, 3
SubVar 0x4000, 1
Return
_0212:
GoToIfUnset 0x246, _02DD
ClearFlag 0x246
ScrCmd_1B8 0x40FD, 3
SubVar 0x4000, 1
Return
_022F:
GoToIfUnset 0x247, _02DD
ClearFlag 0x247
ScrCmd_1B8 0x40FE, 3
SubVar 0x4000, 1
Return
_024C:
GoToIfUnset 0x248, _02DD
ClearFlag 0x248
ScrCmd_1B8 0x40FF, 3
SubVar 0x4000, 1
Return
_0269:
GoToIfUnset 0x249, _02DD
ClearFlag 0x249
ScrCmd_1B8 0x4100, 3
SubVar 0x4000, 1
Return
_0286:
GoToIfUnset 0x24A, _02DD
ClearFlag 0x24A
ScrCmd_1B8 0x4101, 3
SubVar 0x4000, 1
Return
_02A3:
GoToIfUnset 0x24B, _02DD
ClearFlag 0x24B
ScrCmd_1B8 0x4102, 3
SubVar 0x4000, 1
Return
_02C0:
GoToIfUnset 0x24C, _02DD
ClearFlag 0x24C
ScrCmd_1B8 0x4103, 3
SubVar 0x4000, 1
Return
_02DD:
Return
_02DF:
LockAll
ApplyMovement 0xFF, _212C
WaitMovement
WaitTime 20, 0x800C
Message 1
CloseMessage
ReleaseAll
FadeScreen 6, 1, 0, 0
WaitFadeScreen
Warp MAP_HEADER_VALOR_LAKEFRONT, 0, 0x2C2, 0x317, 1
FadeScreen 6, 1, 1, 0
WaitFadeScreen
End
_031E:
PlayFanfare SEQ_SE_CONFIRM
LockAll
FacePlayer
Message 0
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0331:
PlayFanfare SEQ_SE_CONFIRM
LockAll
CheckTrainerFlag 0x218
GoToIfDefeated 0x218, _046C
CountAliveMonsExcept 0x800C, 6
GoToIfEq 0x800C, 1, _04BC
SetVar 0x8008, 0x40FB
GoToIfEq 0x8008, 0, _038A
GoToIfEq 0x8008, 1, _03A9
GoToIfEq 0x8008, 2, _03C8
ReleaseAll
End
_038A:
Message 4
FacePlayer
Message 5
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _03E7
GoTo _0460
_03A9:
Message 12
FacePlayer
Message 13
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _03E7
GoTo _0460
_03C8:
Message 20
FacePlayer
Message 21
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _03E7
GoTo _0460
_03E7:
CloseMessage
ScrCmd_0E5 0x218, 0x227
CheckWonBattle 0x800C
GoToIfEq 0x800C, 0, _2125
SetTrainerFlag 0x218
SetTrainerFlag 0x227
Call _04CF
SetVar 0x8008, 0x40FB
GoToIfEq 0x8008, 0, _043F
GoToIfEq 0x8008, 1, _044A
GoToIfEq 0x8008, 2, _0455
ReleaseAll
End
_043F:
Message 7
WaitABXPadPress
CloseMessage
ReleaseAll
End
_044A:
Message 15
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0455:
Message 23
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0460:
CloseMessage
Call _04CF
ReleaseAll
End
_046C:
SetVar 0x8008, 0x40FB
GoToIfEq 0x8008, 0, _049B
GoToIfEq 0x8008, 1, _04A6
GoToIfEq 0x8008, 2, _04B1
End
_049B:
Message 7
WaitABXPadPress
CloseMessage
ReleaseAll
End
_04A6:
Message 15
WaitABXPadPress
CloseMessage
ReleaseAll
End
_04B1:
Message 23
WaitABXPadPress
CloseMessage
ReleaseAll
End
_04BC:
FacePlayer
Message 2
WaitABXPadPress
CloseMessage
Call _04CF
ReleaseAll
End
_04CF:
ApplyMovement 6, _212C
WaitMovement
Return
_04DB:
PlayFanfare SEQ_SE_CONFIRM
LockAll
CheckTrainerFlag 0x227
GoToIfDefeated 0x227, _0616
CountAliveMonsExcept 0x800C, 6
GoToIfEq 0x800C, 1, _0666
SetVar 0x8008, 0x40FB
GoToIfEq 0x8008, 0, _0534
GoToIfEq 0x8008, 1, _0553
GoToIfEq 0x8008, 2, _0572
ReleaseAll
End
_0534:
Message 8
FacePlayer
Message 9
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _0591
GoTo _060A
_0553:
Message 16
FacePlayer
Message 17
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _0591
GoTo _060A
_0572:
Message 24
FacePlayer
Message 25
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _0591
GoTo _060A
_0591:
CloseMessage
ScrCmd_0E5 0x218, 0x227
CheckWonBattle 0x800C
GoToIfEq 0x800C, 0, _2125
SetTrainerFlag 0x218
SetTrainerFlag 0x227
Call _0679
SetVar 0x8008, 0x40FB
GoToIfEq 0x8008, 0, _05E9
GoToIfEq 0x8008, 1, _05F4
GoToIfEq 0x8008, 2, _05FF
ReleaseAll
End
_05E9:
Message 11
WaitABXPadPress
CloseMessage
ReleaseAll
End
_05F4:
Message 19
WaitABXPadPress
CloseMessage
ReleaseAll
End
_05FF:
Message 27
WaitABXPadPress
CloseMessage
ReleaseAll
End
_060A:
CloseMessage
Call _0679
ReleaseAll
End
_0616:
SetVar 0x8008, 0x40FB
GoToIfEq 0x8008, 0, _0645
GoToIfEq 0x8008, 1, _0650
GoToIfEq 0x8008, 2, _065B
End
_0645:
Message 11
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0650:
Message 19
WaitABXPadPress
CloseMessage
ReleaseAll
End
_065B:
Message 27
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0666:
FacePlayer
Message 3
WaitABXPadPress
CloseMessage
Call _0679
ReleaseAll
End
_0679:
ApplyMovement 9, _2134
WaitMovement
Return
_0685:
PlayFanfare SEQ_SE_CONFIRM
LockAll
CheckTrainerFlag 0x221
GoToIfDefeated 0x221, _07C0
CountAliveMonsExcept 0x800C, 6
GoToIfEq 0x800C, 1, _0810
SetVar 0x8008, 0x40FC
GoToIfEq 0x8008, 0, _06DE
GoToIfEq 0x8008, 1, _06FD
GoToIfEq 0x8008, 2, _071C
ReleaseAll
End
_06DE:
Message 30
FacePlayer
Message 31
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _073B
GoTo _07B4
_06FD:
Message 38
FacePlayer
Message 39
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _073B
GoTo _07B4
_071C:
Message 46
FacePlayer
Message 47
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _073B
GoTo _07B4
_073B:
CloseMessage
ScrCmd_0E5 0x221, 0x222
CheckWonBattle 0x800C
GoToIfEq 0x800C, 0, _2125
SetTrainerFlag 0x221
SetTrainerFlag 0x222
Call _0823
SetVar 0x8008, 0x40FC
GoToIfEq 0x8008, 0, _0793
GoToIfEq 0x8008, 1, _079E
GoToIfEq 0x8008, 2, _07A9
ReleaseAll
End
_0793:
Message 33
WaitABXPadPress
CloseMessage
ReleaseAll
End
_079E:
Message 41
WaitABXPadPress
CloseMessage
ReleaseAll
End
_07A9:
Message 49
WaitABXPadPress
CloseMessage
ReleaseAll
End
_07B4:
CloseMessage
Call _0823
ReleaseAll
End
_07C0:
SetVar 0x8008, 0x40FC
GoToIfEq 0x8008, 0, _07EF
GoToIfEq 0x8008, 1, _07FA
GoToIfEq 0x8008, 2, _0805
End
_07EF:
Message 33
WaitABXPadPress
CloseMessage
ReleaseAll
End
_07FA:
Message 41
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0805:
Message 49
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0810:
FacePlayer
Message 28
WaitABXPadPress
CloseMessage
Call _0823
ReleaseAll
End
_0823:
ApplyMovement 2, _212C
WaitMovement
Return
_082F:
PlayFanfare SEQ_SE_CONFIRM
LockAll
CheckTrainerFlag 0x222
GoToIfDefeated 0x222, _096A
CountAliveMonsExcept 0x800C, 6
GoToIfEq 0x800C, 1, _09BA
SetVar 0x8008, 0x40FC
GoToIfEq 0x8008, 0, _0888
GoToIfEq 0x8008, 1, _08A7
GoToIfEq 0x8008, 2, _08C6
ReleaseAll
End
_0888:
Message 34
FacePlayer
Message 35
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _08E5
GoTo _095E
_08A7:
Message 42
FacePlayer
Message 43
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _08E5
GoTo _095E
_08C6:
Message 50
FacePlayer
Message 51
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _08E5
GoTo _095E
_08E5:
CloseMessage
ScrCmd_0E5 0x221, 0x222
CheckWonBattle 0x800C
GoToIfEq 0x800C, 0, _2125
SetTrainerFlag 0x221
SetTrainerFlag 0x222
Call _09CD
SetVar 0x8008, 0x40FC
GoToIfEq 0x8008, 0, _093D
GoToIfEq 0x8008, 1, _0948
GoToIfEq 0x8008, 2, _0953
ReleaseAll
End
_093D:
Message 37
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0948:
Message 45
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0953:
Message 53
WaitABXPadPress
CloseMessage
ReleaseAll
End
_095E:
CloseMessage
Call _09CD
ReleaseAll
End
_096A:
SetVar 0x8008, 0x40FC
GoToIfEq 0x8008, 0, _0999
GoToIfEq 0x8008, 1, _09A4
GoToIfEq 0x8008, 2, _09AF
End
_0999:
Message 37
WaitABXPadPress
CloseMessage
ReleaseAll
End
_09A4:
Message 45
WaitABXPadPress
CloseMessage
ReleaseAll
End
_09AF:
Message 53
WaitABXPadPress
CloseMessage
ReleaseAll
End
_09BA:
FacePlayer
Message 29
WaitABXPadPress
CloseMessage
Call _09CD
ReleaseAll
End
_09CD:
ApplyMovement 3, _2134
WaitMovement
Return
_09D9:
PlayFanfare SEQ_SE_CONFIRM
LockAll
CheckTrainerFlag 0x21E
GoToIfDefeated 0x21E, _0B14
CountAliveMonsExcept 0x800C, 6
GoToIfEq 0x800C, 1, _0B64
SetVar 0x8008, 0x40FD
GoToIfEq 0x8008, 0, _0A32
GoToIfEq 0x8008, 1, _0A51
GoToIfEq 0x8008, 2, _0A70
ReleaseAll
End
_0A32:
Message 56
FacePlayer
Message 57
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _0A8F
GoTo _0B08
_0A51:
Message 64
FacePlayer
Message 65
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _0A8F
GoTo _0B08
_0A70:
Message 72
FacePlayer
Message 73
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _0A8F
GoTo _0B08
_0A8F:
CloseMessage
ScrCmd_0E5 0x21E, 0x21F
CheckWonBattle 0x800C
GoToIfEq 0x800C, 0, _2125
SetTrainerFlag 0x21E
SetTrainerFlag 0x21F
Call _0B77
SetVar 0x8008, 0x40FD
GoToIfEq 0x8008, 0, _0AE7
GoToIfEq 0x8008, 1, _0AF2
GoToIfEq 0x8008, 2, _0AFD
ReleaseAll
End
_0AE7:
Message 59
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0AF2:
Message 67
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0AFD:
Message 75
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0B08:
CloseMessage
Call _0B77
ReleaseAll
End
_0B14:
SetVar 0x8008, 0x40FD
GoToIfEq 0x8008, 0, _0B43
GoToIfEq 0x8008, 1, _0B4E
GoToIfEq 0x8008, 2, _0B59
End
_0B43:
Message 59
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0B4E:
Message 67
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0B59:
Message 75
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0B64:
FacePlayer
Message 54
WaitABXPadPress
CloseMessage
Call _0B77
ReleaseAll
End
_0B77:
ApplyMovement 0, _212C
WaitMovement
Return
_0B83:
PlayFanfare SEQ_SE_CONFIRM
LockAll
CheckTrainerFlag 0x21F
GoToIfDefeated 0x21F, _0CBE
CountAliveMonsExcept 0x800C, 6
GoToIfEq 0x800C, 1, _0D0E
SetVar 0x8008, 0x40FD
GoToIfEq 0x8008, 0, _0BDC
GoToIfEq 0x8008, 1, _0BFB
GoToIfEq 0x8008, 2, _0C1A
ReleaseAll
End
_0BDC:
Message 60
FacePlayer
Message 61
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _0C39
GoTo _0CB2
_0BFB:
Message 68
FacePlayer
Message 69
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _0C39
GoTo _0CB2
_0C1A:
Message 76
FacePlayer
Message 77
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _0C39
GoTo _0CB2
_0C39:
CloseMessage
ScrCmd_0E5 0x21E, 0x21F
CheckWonBattle 0x800C
GoToIfEq 0x800C, 0, _2125
SetTrainerFlag 0x21E
SetTrainerFlag 0x21F
Call _0D21
SetVar 0x8008, 0x40FD
GoToIfEq 0x8008, 0, _0C91
GoToIfEq 0x8008, 1, _0C9C
GoToIfEq 0x8008, 2, _0CA7
ReleaseAll
End
_0C91:
Message 63
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0C9C:
Message 71
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0CA7:
Message 79
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0CB2:
CloseMessage
Call _0D21
ReleaseAll
End
_0CBE:
SetVar 0x8008, 0x40FD
GoToIfEq 0x8008, 0, _0CED
GoToIfEq 0x8008, 1, _0CF8
GoToIfEq 0x8008, 2, _0D03
End
_0CED:
Message 63
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0CF8:
Message 71
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0D03:
Message 79
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0D0E:
FacePlayer
Message 55
WaitABXPadPress
CloseMessage
Call _0D21
ReleaseAll
End
_0D21:
ApplyMovement 1, _2134
WaitMovement
Return
_0D2D:
PlayFanfare SEQ_SE_CONFIRM
LockAll
CheckTrainerFlag 0x21B
GoToIfDefeated 0x21B, _0E68
CountAliveMonsExcept 0x800C, 6
GoToIfEq 0x800C, 1, _0EB8
SetVar 0x8008, 0x40FE
GoToIfEq 0x8008, 0, _0D86
GoToIfEq 0x8008, 1, _0DA5
GoToIfEq 0x8008, 2, _0DC4
ReleaseAll
End
_0D86:
Message 82
FacePlayer
Message 83
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _0DE3
GoTo _0E5C
_0DA5:
Message 90
FacePlayer
Message 91
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _0DE3
GoTo _0E5C
_0DC4:
Message 98
FacePlayer
Message 99
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _0DE3
GoTo _0E5C
_0DE3:
CloseMessage
ScrCmd_0E5 0x21B, 0x217
CheckWonBattle 0x800C
GoToIfEq 0x800C, 0, _2125
SetTrainerFlag 0x21B
SetTrainerFlag 0x217
Call _0ECB
SetVar 0x8008, 0x40FE
GoToIfEq 0x8008, 0, _0E3B
GoToIfEq 0x8008, 1, _0E46
GoToIfEq 0x8008, 2, _0E51
ReleaseAll
End
_0E3B:
Message 85
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0E46:
Message 93
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0E51:
Message 101
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0E5C:
CloseMessage
Call _0ECB
ReleaseAll
End
_0E68:
SetVar 0x8008, 0x40FE
GoToIfEq 0x8008, 0, _0E97
GoToIfEq 0x8008, 1, _0EA2
GoToIfEq 0x8008, 2, _0EAD
End
_0E97:
Message 85
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0EA2:
Message 93
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0EAD:
Message 101
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0EB8:
FacePlayer
Message 80
WaitABXPadPress
CloseMessage
Call _0ECB
ReleaseAll
End
_0ECB:
ApplyMovement 17, _212C
WaitMovement
Return
_0ED7:
PlayFanfare SEQ_SE_CONFIRM
LockAll
CheckTrainerFlag 0x217
GoToIfDefeated 0x217, _1012
CountAliveMonsExcept 0x800C, 6
GoToIfEq 0x800C, 1, _1062
SetVar 0x8008, 0x40FE
GoToIfEq 0x8008, 0, _0F30
GoToIfEq 0x8008, 1, _0F4F
GoToIfEq 0x8008, 2, _0F6E
ReleaseAll
End
_0F30:
Message 86
FacePlayer
Message 87
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _0F8D
GoTo _1006
_0F4F:
Message 94
FacePlayer
Message 95
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _0F8D
GoTo _1006
_0F6E:
Message 102
FacePlayer
Message 103
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _0F8D
GoTo _1006
_0F8D:
CloseMessage
ScrCmd_0E5 0x21B, 0x217
CheckWonBattle 0x800C
GoToIfEq 0x800C, 0, _2125
SetTrainerFlag 0x21B
SetTrainerFlag 0x217
Call _1075
SetVar 0x8008, 0x40FE
GoToIfEq 0x8008, 0, _0FE5
GoToIfEq 0x8008, 1, _0FF0
GoToIfEq 0x8008, 2, _0FFB
ReleaseAll
End
_0FE5:
Message 89
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0FF0:
Message 97
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0FFB:
Message 105
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1006:
CloseMessage
Call _1075
ReleaseAll
End
_1012:
SetVar 0x8008, 0x40FE
GoToIfEq 0x8008, 0, _1041
GoToIfEq 0x8008, 1, _104C
GoToIfEq 0x8008, 2, _1057
End
_1041:
Message 89
WaitABXPadPress
CloseMessage
ReleaseAll
End
_104C:
Message 97
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1057:
Message 105
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1062:
FacePlayer
Message 81
WaitABXPadPress
CloseMessage
Call _1075
ReleaseAll
End
_1075:
ApplyMovement 10, _2134
WaitMovement
Return
_1081:
PlayFanfare SEQ_SE_CONFIRM
LockAll
CheckTrainerFlag 0x224
GoToIfDefeated 0x224, _11BC
CountAliveMonsExcept 0x800C, 6
GoToIfEq 0x800C, 1, _120C
SetVar 0x8008, 0x40FF
GoToIfEq 0x8008, 0, _10DA
GoToIfEq 0x8008, 1, _10F9
GoToIfEq 0x8008, 2, _1118
ReleaseAll
End
_10DA:
Message 108
FacePlayer
Message 109
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _1137
GoTo _11B0
_10F9:
Message 116
FacePlayer
Message 117
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _1137
GoTo _11B0
_1118:
Message 124
FacePlayer
Message 125
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _1137
GoTo _11B0
_1137:
CloseMessage
ScrCmd_0E5 0x224, 0x21C
CheckWonBattle 0x800C
GoToIfEq 0x800C, 0, _2125
SetTrainerFlag 0x224
SetTrainerFlag 0x21C
Call _121F
SetVar 0x8008, 0x40FF
GoToIfEq 0x8008, 0, _118F
GoToIfEq 0x8008, 1, _119A
GoToIfEq 0x8008, 2, _11A5
ReleaseAll
End
_118F:
Message 111
WaitABXPadPress
CloseMessage
ReleaseAll
End
_119A:
Message 119
WaitABXPadPress
CloseMessage
ReleaseAll
End
_11A5:
Message 127
WaitABXPadPress
CloseMessage
ReleaseAll
End
_11B0:
CloseMessage
Call _121F
ReleaseAll
End
_11BC:
SetVar 0x8008, 0x40FF
GoToIfEq 0x8008, 0, _11EB
GoToIfEq 0x8008, 1, _11F6
GoToIfEq 0x8008, 2, _1201
End
_11EB:
Message 111
WaitABXPadPress
CloseMessage
ReleaseAll
End
_11F6:
Message 119
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1201:
Message 127
WaitABXPadPress
CloseMessage
ReleaseAll
End
_120C:
FacePlayer
Message 106
WaitABXPadPress
CloseMessage
Call _121F
ReleaseAll
End
_121F:
ApplyMovement 15, _212C
WaitMovement
Return
_122B:
PlayFanfare SEQ_SE_CONFIRM
LockAll
CheckTrainerFlag 0x21C
GoToIfDefeated 0x21C, _1366
CountAliveMonsExcept 0x800C, 6
GoToIfEq 0x800C, 1, _13B6
SetVar 0x8008, 0x40FF
GoToIfEq 0x8008, 0, _1284
GoToIfEq 0x8008, 1, _12A3
GoToIfEq 0x8008, 2, _12C2
ReleaseAll
End
_1284:
Message 112
FacePlayer
Message 113
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _12E1
GoTo _135A
_12A3:
Message 120
FacePlayer
Message 121
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _12E1
GoTo _135A
_12C2:
Message 128
FacePlayer
Message 129
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _12E1
GoTo _135A
_12E1:
CloseMessage
ScrCmd_0E5 0x224, 0x21C
CheckWonBattle 0x800C
GoToIfEq 0x800C, 0, _2125
SetTrainerFlag 0x224
SetTrainerFlag 0x21C
Call _13C9
SetVar 0x8008, 0x40FF
GoToIfEq 0x8008, 0, _1339
GoToIfEq 0x8008, 1, _1344
GoToIfEq 0x8008, 2, _134F
ReleaseAll
End
_1339:
Message 115
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1344:
Message 123
WaitABXPadPress
CloseMessage
ReleaseAll
End
_134F:
Message 131
WaitABXPadPress
CloseMessage
ReleaseAll
End
_135A:
CloseMessage
Call _13C9
ReleaseAll
End
_1366:
SetVar 0x8008, 0x40FF
GoToIfEq 0x8008, 0, _1395
GoToIfEq 0x8008, 1, _13A0
GoToIfEq 0x8008, 2, _13AB
End
_1395:
Message 115
WaitABXPadPress
CloseMessage
ReleaseAll
End
_13A0:
Message 123
WaitABXPadPress
CloseMessage
ReleaseAll
End
_13AB:
Message 131
WaitABXPadPress
CloseMessage
ReleaseAll
End
_13B6:
FacePlayer
Message 107
WaitABXPadPress
CloseMessage
Call _13C9
ReleaseAll
End
_13C9:
ApplyMovement 13, _2134
WaitMovement
Return
_13D5:
PlayFanfare SEQ_SE_CONFIRM
LockAll
CheckTrainerFlag 0x228
GoToIfDefeated 0x228, _1510
CountAliveMonsExcept 0x800C, 6
GoToIfEq 0x800C, 1, _1560
SetVar 0x8008, 0x4100
GoToIfEq 0x8008, 0, _142E
GoToIfEq 0x8008, 1, _144D
GoToIfEq 0x8008, 2, _146C
ReleaseAll
End
_142E:
Message 134
FacePlayer
Message 135
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _148B
GoTo _1504
_144D:
Message 142
FacePlayer
Message 143
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _148B
GoTo _1504
_146C:
Message 150
FacePlayer
Message 151
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _148B
GoTo _1504
_148B:
CloseMessage
ScrCmd_0E5 0x228, 0x220
CheckWonBattle 0x800C
GoToIfEq 0x800C, 0, _2125
SetTrainerFlag 0x228
SetTrainerFlag 0x220
Call _1573
SetVar 0x8008, 0x4100
GoToIfEq 0x8008, 0, _14E3
GoToIfEq 0x8008, 1, _14EE
GoToIfEq 0x8008, 2, _14F9
ReleaseAll
End
_14E3:
Message 137
WaitABXPadPress
CloseMessage
ReleaseAll
End
_14EE:
Message 145
WaitABXPadPress
CloseMessage
ReleaseAll
End
_14F9:
Message 153
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1504:
CloseMessage
Call _1573
ReleaseAll
End
_1510:
SetVar 0x8008, 0x4100
GoToIfEq 0x8008, 0, _153F
GoToIfEq 0x8008, 1, _154A
GoToIfEq 0x8008, 2, _1555
End
_153F:
Message 137
WaitABXPadPress
CloseMessage
ReleaseAll
End
_154A:
Message 145
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1555:
Message 153
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1560:
FacePlayer
Message 132
WaitABXPadPress
CloseMessage
Call _1573
ReleaseAll
End
_1573:
ApplyMovement 11, _212C
WaitMovement
Return
_157F:
PlayFanfare SEQ_SE_CONFIRM
LockAll
CheckTrainerFlag 0x220
GoToIfDefeated 0x220, _16BA
CountAliveMonsExcept 0x800C, 6
GoToIfEq 0x800C, 1, _170A
SetVar 0x8008, 0x4100
GoToIfEq 0x8008, 0, _15D8
GoToIfEq 0x8008, 1, _15F7
GoToIfEq 0x8008, 2, _1616
ReleaseAll
End
_15D8:
Message 138
FacePlayer
Message 139
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _1635
GoTo _16AE
_15F7:
Message 146
FacePlayer
Message 147
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _1635
GoTo _16AE
_1616:
Message 154
FacePlayer
Message 155
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _1635
GoTo _16AE
_1635:
CloseMessage
ScrCmd_0E5 0x228, 0x220
CheckWonBattle 0x800C
GoToIfEq 0x800C, 0, _2125
SetTrainerFlag 0x228
SetTrainerFlag 0x220
Call _171D
SetVar 0x8008, 0x4100
GoToIfEq 0x8008, 0, _168D
GoToIfEq 0x8008, 1, _1698
GoToIfEq 0x8008, 2, _16A3
ReleaseAll
End
_168D:
Message 141
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1698:
Message 149
WaitABXPadPress
CloseMessage
ReleaseAll
End
_16A3:
Message 157
WaitABXPadPress
CloseMessage
ReleaseAll
End
_16AE:
CloseMessage
Call _171D
ReleaseAll
End
_16BA:
SetVar 0x8008, 0x4100
GoToIfEq 0x8008, 0, _16E9
GoToIfEq 0x8008, 1, _16F4
GoToIfEq 0x8008, 2, _16FF
End
_16E9:
Message 141
WaitABXPadPress
CloseMessage
ReleaseAll
End
_16F4:
Message 149
WaitABXPadPress
CloseMessage
ReleaseAll
End
_16FF:
Message 157
WaitABXPadPress
CloseMessage
ReleaseAll
End
_170A:
FacePlayer
Message 133
WaitABXPadPress
CloseMessage
Call _171D
ReleaseAll
End
_171D:
ApplyMovement 12, _2134
WaitMovement
Return
_1729:
PlayFanfare SEQ_SE_CONFIRM
LockAll
CheckTrainerFlag 0x21A
GoToIfDefeated 0x21A, _1864
CountAliveMonsExcept 0x800C, 6
GoToIfEq 0x800C, 1, _18B4
SetVar 0x8008, 0x4101
GoToIfEq 0x8008, 0, _1782
GoToIfEq 0x8008, 1, _17A1
GoToIfEq 0x8008, 2, _17C0
ReleaseAll
End
_1782:
Message 160
FacePlayer
Message 161
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _17DF
GoTo _1858
_17A1:
Message 168
FacePlayer
Message 169
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _17DF
GoTo _1858
_17C0:
Message 176
FacePlayer
Message 177
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _17DF
GoTo _1858
_17DF:
CloseMessage
ScrCmd_0E5 0x21A, 0x223
CheckWonBattle 0x800C
GoToIfEq 0x800C, 0, _2125
SetTrainerFlag 0x21A
SetTrainerFlag 0x223
Call _18C7
SetVar 0x8008, 0x4101
GoToIfEq 0x8008, 0, _1837
GoToIfEq 0x8008, 1, _1842
GoToIfEq 0x8008, 2, _184D
ReleaseAll
End
_1837:
Message 163
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1842:
Message 171
WaitABXPadPress
CloseMessage
ReleaseAll
End
_184D:
Message 179
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1858:
CloseMessage
Call _18C7
ReleaseAll
End
_1864:
SetVar 0x8008, 0x4101
GoToIfEq 0x8008, 0, _1893
GoToIfEq 0x8008, 1, _189E
GoToIfEq 0x8008, 2, _18A9
End
_1893:
Message 163
WaitABXPadPress
CloseMessage
ReleaseAll
End
_189E:
Message 171
WaitABXPadPress
CloseMessage
ReleaseAll
End
_18A9:
Message 179
WaitABXPadPress
CloseMessage
ReleaseAll
End
_18B4:
FacePlayer
Message 158
WaitABXPadPress
CloseMessage
Call _18C7
ReleaseAll
End
_18C7:
ApplyMovement 5, _212C
WaitMovement
Return
_18D3:
PlayFanfare SEQ_SE_CONFIRM
LockAll
CheckTrainerFlag 0x223
GoToIfDefeated 0x223, _1A0E
CountAliveMonsExcept 0x800C, 6
GoToIfEq 0x800C, 1, _1A5E
SetVar 0x8008, 0x4101
GoToIfEq 0x8008, 0, _192C
GoToIfEq 0x8008, 1, _194B
GoToIfEq 0x8008, 2, _196A
ReleaseAll
End
_192C:
Message 164
FacePlayer
Message 165
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _1989
GoTo _1A02
_194B:
Message 172
FacePlayer
Message 173
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _1989
GoTo _1A02
_196A:
Message 180
FacePlayer
Message 181
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _1989
GoTo _1A02
_1989:
CloseMessage
ScrCmd_0E5 0x21A, 0x223
CheckWonBattle 0x800C
GoToIfEq 0x800C, 0, _2125
SetTrainerFlag 0x21A
SetTrainerFlag 0x223
Call _1A71
SetVar 0x8008, 0x4101
GoToIfEq 0x8008, 0, _19E1
GoToIfEq 0x8008, 1, _19EC
GoToIfEq 0x8008, 2, _19F7
ReleaseAll
End
_19E1:
Message 167
WaitABXPadPress
CloseMessage
ReleaseAll
End
_19EC:
Message 175
WaitABXPadPress
CloseMessage
ReleaseAll
End
_19F7:
Message 183
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1A02:
CloseMessage
Call _1A71
ReleaseAll
End
_1A0E:
SetVar 0x8008, 0x4101
GoToIfEq 0x8008, 0, _1A3D
GoToIfEq 0x8008, 1, _1A48
GoToIfEq 0x8008, 2, _1A53
End
_1A3D:
Message 167
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1A48:
Message 175
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1A53:
Message 183
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1A5E:
FacePlayer
Message 159
WaitABXPadPress
CloseMessage
Call _1A71
ReleaseAll
End
_1A71:
ApplyMovement 4, _2134
WaitMovement
Return
_1A7D:
PlayFanfare SEQ_SE_CONFIRM
LockAll
CheckTrainerFlag 0x21D
GoToIfDefeated 0x21D, _1BB8
CountAliveMonsExcept 0x800C, 6
GoToIfEq 0x800C, 1, _1C08
SetVar 0x8008, 0x4102
GoToIfEq 0x8008, 0, _1AD6
GoToIfEq 0x8008, 1, _1AF5
GoToIfEq 0x8008, 2, _1B14
ReleaseAll
End
_1AD6:
Message 186
FacePlayer
Message 187
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _1B33
GoTo _1BAC
_1AF5:
Message 194
FacePlayer
Message 195
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _1B33
GoTo _1BAC
_1B14:
Message 202
FacePlayer
Message 203
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _1B33
GoTo _1BAC
_1B33:
CloseMessage
ScrCmd_0E5 0x21D, 0x226
CheckWonBattle 0x800C
GoToIfEq 0x800C, 0, _2125
SetTrainerFlag 0x21D
SetTrainerFlag 0x226
Call _1C1B
SetVar 0x8008, 0x4102
GoToIfEq 0x8008, 0, _1B8B
GoToIfEq 0x8008, 1, _1B96
GoToIfEq 0x8008, 2, _1BA1
ReleaseAll
End
_1B8B:
Message 189
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1B96:
Message 197
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1BA1:
Message 205
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1BAC:
CloseMessage
Call _1C1B
ReleaseAll
End
_1BB8:
SetVar 0x8008, 0x4102
GoToIfEq 0x8008, 0, _1BE7
GoToIfEq 0x8008, 1, _1BF2
GoToIfEq 0x8008, 2, _1BFD
End
_1BE7:
Message 189
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1BF2:
Message 197
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1BFD:
Message 205
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1C08:
FacePlayer
Message 184
WaitABXPadPress
CloseMessage
Call _1C1B
ReleaseAll
End
_1C1B:
ApplyMovement 7, _212C
WaitMovement
Return
_1C27:
PlayFanfare SEQ_SE_CONFIRM
LockAll
CheckTrainerFlag 0x226
GoToIfDefeated 0x226, _1D62
CountAliveMonsExcept 0x800C, 6
GoToIfEq 0x800C, 1, _1DB2
SetVar 0x8008, 0x4102
GoToIfEq 0x8008, 0, _1C80
GoToIfEq 0x8008, 1, _1C9F
GoToIfEq 0x8008, 2, _1CBE
ReleaseAll
End
_1C80:
Message 190
FacePlayer
Message 191
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _1CDD
GoTo _1D56
_1C9F:
Message 198
FacePlayer
Message 199
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _1CDD
GoTo _1D56
_1CBE:
Message 206
FacePlayer
Message 207
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _1CDD
GoTo _1D56
_1CDD:
CloseMessage
ScrCmd_0E5 0x21D, 0x226
CheckWonBattle 0x800C
GoToIfEq 0x800C, 0, _2125
SetTrainerFlag 0x21D
SetTrainerFlag 0x226
Call _1DC5
SetVar 0x8008, 0x4102
GoToIfEq 0x8008, 0, _1D35
GoToIfEq 0x8008, 1, _1D40
GoToIfEq 0x8008, 2, _1D4B
ReleaseAll
End
_1D35:
Message 193
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1D40:
Message 201
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1D4B:
Message 209
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1D56:
CloseMessage
Call _1DC5
ReleaseAll
End
_1D62:
SetVar 0x8008, 0x4102
GoToIfEq 0x8008, 0, _1D91
GoToIfEq 0x8008, 1, _1D9C
GoToIfEq 0x8008, 2, _1DA7
End
_1D91:
Message 193
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1D9C:
Message 201
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1DA7:
Message 209
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1DB2:
FacePlayer
Message 185
WaitABXPadPress
CloseMessage
Call _1DC5
ReleaseAll
End
_1DC5:
ApplyMovement 8, _2134
WaitMovement
Return
_1DD1:
PlayFanfare SEQ_SE_CONFIRM
LockAll
CheckTrainerFlag 0x225
GoToIfDefeated 0x225, _1F0C
CountAliveMonsExcept 0x800C, 6
GoToIfEq 0x800C, 1, _1F5C
SetVar 0x8008, 0x4103
GoToIfEq 0x8008, 0, _1E2A
GoToIfEq 0x8008, 1, _1E49
GoToIfEq 0x8008, 2, _1E68
ReleaseAll
End
_1E2A:
Message 212
FacePlayer
Message 213
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _1E87
GoTo _1F00
_1E49:
Message 220
FacePlayer
Message 221
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _1E87
GoTo _1F00
_1E68:
Message 228
FacePlayer
Message 229
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _1E87
GoTo _1F00
_1E87:
CloseMessage
ScrCmd_0E5 0x225, 0x219
CheckWonBattle 0x800C
GoToIfEq 0x800C, 0, _2125
SetTrainerFlag 0x225
SetTrainerFlag 0x219
Call _1F6F
SetVar 0x8008, 0x4103
GoToIfEq 0x8008, 0, _1EDF
GoToIfEq 0x8008, 1, _1EEA
GoToIfEq 0x8008, 2, _1EF5
ReleaseAll
End
_1EDF:
Message 215
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1EEA:
Message 223
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1EF5:
Message 231
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1F00:
CloseMessage
Call _1F6F
ReleaseAll
End
_1F0C:
SetVar 0x8008, 0x4103
GoToIfEq 0x8008, 0, _1F3B
GoToIfEq 0x8008, 1, _1F46
GoToIfEq 0x8008, 2, _1F51
End
_1F3B:
Message 215
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1F46:
Message 223
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1F51:
Message 231
WaitABXPadPress
CloseMessage
ReleaseAll
End
_1F5C:
FacePlayer
Message 210
WaitABXPadPress
CloseMessage
Call _1F6F
ReleaseAll
End
_1F6F:
ApplyMovement 14, _212C
WaitMovement
Return
_1F7B:
PlayFanfare SEQ_SE_CONFIRM
LockAll
CheckTrainerFlag 0x219
GoToIfDefeated 0x219, _20B6
CountAliveMonsExcept 0x800C, 6
GoToIfEq 0x800C, 1, _2106
SetVar 0x8008, 0x4103
GoToIfEq 0x8008, 0, _1FD4
GoToIfEq 0x8008, 1, _1FF3
GoToIfEq 0x8008, 2, _2012
ReleaseAll
End
_1FD4:
Message 216
FacePlayer
Message 217
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _2031
GoTo _20AA
_1FF3:
Message 224
FacePlayer
Message 225
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _2031
GoTo _20AA
_2012:
Message 232
FacePlayer
Message 233
ScrCmd_03E 0x800C
GoToIfEq 0x800C, 0, _2031
GoTo _20AA
_2031:
CloseMessage
ScrCmd_0E5 0x225, 0x219
CheckWonBattle 0x800C
GoToIfEq 0x800C, 0, _2125
SetTrainerFlag 0x225
SetTrainerFlag 0x219
Call _2119
SetVar 0x8008, 0x4103
GoToIfEq 0x8008, 0, _2089
GoToIfEq 0x8008, 1, _2094
GoToIfEq 0x8008, 2, _209F
ReleaseAll
End
_2089:
Message 219
WaitABXPadPress
CloseMessage
ReleaseAll
End
_2094:
Message 227
WaitABXPadPress
CloseMessage
ReleaseAll
End
_209F:
Message 235
WaitABXPadPress
CloseMessage
ReleaseAll
End
_20AA:
CloseMessage
Call _2119
ReleaseAll
End
_20B6:
SetVar 0x8008, 0x4103
GoToIfEq 0x8008, 0, _20E5
GoToIfEq 0x8008, 1, _20F0
GoToIfEq 0x8008, 2, _20FB
End
_20E5:
Message 219
WaitABXPadPress
CloseMessage
ReleaseAll
End
_20F0:
Message 227
WaitABXPadPress
CloseMessage
ReleaseAll
End
_20FB:
Message 235
WaitABXPadPress
CloseMessage
ReleaseAll
End
_2106:
FacePlayer
Message 211
WaitABXPadPress
CloseMessage
Call _2119
ReleaseAll
End
_2119:
ApplyMovement 16, _2134
WaitMovement
Return
_2125:
ScrCmd_0EB
ReleaseAll
End
.balign 4, 0
_212C:
MoveAction_003
EndMovement
.balign 4, 0
_2134:
MoveAction_002
EndMovement