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176 lines
2.7 KiB
ArmAsm
176 lines
2.7 KiB
ArmAsm
#include "macros/scrcmd.inc"
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.data
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ScriptEntry _0016
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ScriptEntry _001A
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ScriptEntry _0070
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ScriptEntry _011D
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ScriptEntry _012A
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.short 0xFD13
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_0016:
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ScrCmd_2F2
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End
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_001A:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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Message 7
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ScrCmd_03E 0x800C
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GoToIfEq 0x800C, 0, _003A
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CloseMessage
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ReleaseAll
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End
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_003A:
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BufferPlayerName 0
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Message 8
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CloseMessage
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PlayFanfare SEQ_SE_PL_SYUWA
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ScrCmd_328 0
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FadeScreen 6, 1, 0, 0
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WaitFadeScreen
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Warp MAP_HEADER_SPEAR_PILLAR_DISTORTED, 0, 31, 33, 1
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FadeScreen 6, 1, 1, 0
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WaitFadeScreen
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End
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_0070:
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LockAll
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ApplyMovement 0xFF, _0140
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WaitMovement
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ApplyMovement 0xFF, _014C
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WaitMovement
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ScrCmd_311 128
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ApplyMovement 128, _017C
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WaitMovement
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Message 0
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ScrCmd_035
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ApplyMovement 128, _0198
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WaitMovement
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Message 1
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ScrCmd_035
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ApplyMovement 128, _01A4
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WaitMovement
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Message 2
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CloseMessage
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ApplyMovement 0xFF, _0154
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ApplyMovement 128, _01AC
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WaitMovement
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ScrCmd_321 0
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ApplyMovement 0xFF, _0160
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ApplyMovement 128, _01B4
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WaitMovement
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WaitTime 30, 0x800C
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ScrCmd_322
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Message 3
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WaitABXPadPress
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CloseMessage
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ApplyMovement 0xFF, _0174
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ApplyMovement 128, _01C4
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WaitMovement
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Message 4
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CloseMessage
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ApplyMovement 128, _01CC
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WaitMovement
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ScrCmd_312 128
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SetVar 0x4055, 1
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ReleaseAll
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End
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_011D:
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LockAll
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Message 5
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WaitABPadPress
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CloseMessage
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ReleaseAll
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End
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_012A:
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PlayFanfare SEQ_SE_CONFIRM
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LockAll
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FacePlayer
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Message 6
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WaitABXPadPress
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CloseMessage
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ReleaseAll
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End
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.balign 4, 0
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_0140:
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MoveAction_00E
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MoveAction_03F
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EndMovement
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.balign 4, 0
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_014C:
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MoveAction_023
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EndMovement
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.balign 4, 0
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_0154:
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MoveAction_03F
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MoveAction_021
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EndMovement
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.balign 4, 0
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_0160:
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MoveAction_03E
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MoveAction_002
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MoveAction_04B
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MoveAction_003
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EndMovement
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.balign 4, 0
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_0174:
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MoveAction_021
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EndMovement
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.balign 4, 0
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_017C:
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MoveAction_021
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MoveAction_041 2
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MoveAction_023
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MoveAction_03F
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MoveAction_020
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MoveAction_03F
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EndMovement
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.balign 4, 0
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_0198:
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MoveAction_021
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MoveAction_03F
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EndMovement
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.balign 4, 0
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_01A4:
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MoveAction_022
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EndMovement
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.balign 4, 0
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_01AC:
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MoveAction_00D 2
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EndMovement
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.balign 4, 0
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_01B4:
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MoveAction_002
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MoveAction_04B
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MoveAction_003
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EndMovement
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.balign 4, 0
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_01C4:
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MoveAction_020
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EndMovement
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.balign 4, 0
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_01CC:
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MoveAction_00E 3
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MoveAction_00D 3
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MoveAction_00E 2
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MoveAction_00D
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MoveAction_00E 6
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EndMovement
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