pokeplatinum/res/battle/scripts/subscripts/subscript_try_substitute.s
2024-07-16 12:01:40 -07:00

38 lines
1.1 KiB
ArmAsm

#include "macros/btlcmd.inc"
.data
_000:
PrintAttackMessage
Wait
CompareMonDataToValue OPCODE_FLAG_SET, BTLSCR_ATTACKER, BATTLEMON_VOLATILE_STATUS, VOLATILE_CONDITION_SUBSTITUTE, _043
TrySubstitute _036
PlayBattleAnimation BTLSCR_ATTACKER, BATTLE_ANIMATION_SUBSTITUTE_IN
Wait
UpdateMonData OPCODE_FLAG_ON, BTLSCR_ATTACKER, BATTLEMON_VOLATILE_STATUS, VOLATILE_CONDITION_SUBSTITUTE
UpdateVar OPCODE_FLAG_ON, BTLVAR_BATTLE_CTX_STATUS, SYSCTL_SKIP_SPRITE_BLINK
UpdateVarFromVar OPCODE_SET, BTLVAR_MSG_BATTLER_TEMP, BTLVAR_ATTACKER
Call BATTLE_SUBSCRIPT_UPDATE_HP
// {0} made a substitute!
PrintMessage pl_msg_00000368_00348, TAG_NICKNAME, BTLSCR_ATTACKER
Wait
WaitButtonABTime 30
End
_036:
WaitButtonABTime 30
// It was too weak to make a substitute!
PrintMessage pl_msg_00000368_00819, TAG_NONE
GoTo _049
_043:
WaitButtonABTime 30
// {0} already has a substitute!
PrintMessage pl_msg_00000368_00351, TAG_NICKNAME, BTLSCR_ATTACKER
_049:
Wait
WaitButtonABTime 30
UpdateVar OPCODE_FLAG_ON, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_NO_MORE_WORK
End