pokeplatinum/res/battle/scripts/subscripts/subscript_overworld_rain.s
2024-07-16 12:01:40 -07:00

14 lines
329 B
ArmAsm

#include "macros/btlcmd.inc"
.data
_000:
PlayBattleAnimation BTLSCR_PLAYER, BATTLE_ANIMATION_WEATHER_RAIN
Wait
// It started to rain!
PrintMessage pl_msg_00000368_00799, TAG_NONE
Wait
WaitButtonABTime 30
UpdateVar OPCODE_FLAG_ON, BTLVAR_FIELD_CONDITIONS, FIELD_CONDITION_RAINING_PERM
End