pokeplatinum/res/battle/scripts/subscripts/subscript_nightmare_start.s
2024-07-16 12:01:40 -07:00

20 lines
718 B
ArmAsm

#include "macros/btlcmd.inc"
.data
_000:
CheckSubstitute BTLSCR_DEFENDER, _029
CompareMonDataToValue OPCODE_FLAG_SET, BTLSCR_DEFENDER, BATTLEMON_VOLATILE_STATUS, VOLATILE_CONDITION_NIGHTMARE, _029
CompareMonDataToValue OPCODE_FLAG_NOT, BTLSCR_DEFENDER, BATTLEMON_STATUS, MON_CONDITION_SLEEP, _029
Call BATTLE_SUBSCRIPT_ATTACK_MESSAGE_AND_ANIMATION
UpdateMonData OPCODE_FLAG_ON, BTLSCR_DEFENDER, BATTLEMON_VOLATILE_STATUS, VOLATILE_CONDITION_NIGHTMARE
// {0} began having a nightmare!
PrintMessage pl_msg_00000368_00411, TAG_NICKNAME, BTLSCR_DEFENDER
Wait
WaitButtonABTime 30
End
_029:
UpdateVar OPCODE_FLAG_ON, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_FAILED
End