pokeplatinum/res/battle/scripts/subscripts/subscript_lock_on.s
2024-07-16 12:01:40 -07:00

21 lines
821 B
ArmAsm

#include "macros/btlcmd.inc"
.data
_000:
CompareVarToValue OPCODE_FLAG_SET, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_MISSED|MOVE_STATUS_SEMI_INVULNERABLE, _033
CheckSubstitute BTLSCR_DEFENDER, _033
UpdateMonData OPCODE_FLAG_OFF, BTLSCR_DEFENDER, BATTLEMON_MOVE_EFFECTS_MASK, MOVE_EFFECT_LOCK_ON
UpdateMonData OPCODE_FLAG_ON, BTLSCR_DEFENDER, BATTLEMON_MOVE_EFFECTS_MASK, MOVE_EFFECT_LOCK_ON_1
UpdateMonDataFromVar OPCODE_SET, BTLSCR_DEFENDER, BATTLEMON_LOCK_ON_TARGET, BTLVAR_ATTACKER
Call BATTLE_SUBSCRIPT_ATTACK_MESSAGE_AND_ANIMATION
// {0} took aim at {1}!
PrintMessage pl_msg_00000368_00378, TAG_NICKNAME_NICKNAME, BTLSCR_ATTACKER, BTLSCR_DEFENDER
Wait
WaitButtonABTime 30
End
_033:
UpdateVar OPCODE_FLAG_ON, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_FAILED
End