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30 lines
853 B
ArmAsm
30 lines
853 B
ArmAsm
#include "macros/btlcmd.inc"
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.data
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_000:
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CompareVarToValue OPCODE_FLAG_SET, BTLVAR_BATTLE_CTX_STATUS, SYSCTL_SKIP_SPRITE_BLINK, _009
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PlayMoveHitSound BTLSCR_MSG_TEMP
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FlickerMon BTLSCR_MSG_TEMP
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Wait
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_009:
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// The substitute took damage for {0}!
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PrintMessage pl_msg_00000368_00354, TAG_NICKNAME, BTLSCR_MSG_TEMP
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Wait
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WaitButtonABTime 30
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CompareMonDataToValue OPCODE_FLAG_SET, BTLSCR_MSG_TEMP, BATTLEMON_VOLATILE_STATUS, VOLATILE_CONDITION_SUBSTITUTE, _040
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PlayBattleAnimation BTLSCR_MSG_TEMP, BATTLE_ANIMATION_SUBSTITUTE_OUT
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Wait
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RestoreSprite BTLSCR_MSG_TEMP
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Wait
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PlayBattleAnimation BTLSCR_MSG_TEMP, BATTLE_ANIMATION_SUB_IN
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Wait
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// {0}’s substitute faded!
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PrintMessage pl_msg_00000368_00357, TAG_NICKNAME, BTLSCR_MSG_TEMP
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Wait
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WaitButtonABTime 30
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_040:
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End
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