pokeplatinum/res/battle/scripts/subscripts/subscript_held_item_raise_crit.s
2024-07-16 12:01:40 -07:00

15 lines
447 B
ArmAsm

#include "macros/btlcmd.inc"
.data
_000:
PlayBattleAnimation BTLSCR_MSG_TEMP, BATTLE_ANIMATION_HELD_ITEM
Wait
// {0} used the {1} to get pumped!
PrintMessage pl_msg_00000368_00597, TAG_NICKNAME_ITEM, BTLSCR_MSG_TEMP, BTLSCR_MSG_TEMP
Wait
WaitButtonABTime 30
UpdateMonData OPCODE_FLAG_ON, BTLSCR_MSG_TEMP, BATTLEMON_VOLATILE_STATUS, VOLATILE_CONDITION_FOCUS_ENERGY
Call BATTLE_SUBSCRIPT_PLUCK_CHECK
End