pokeplatinum/res/battle/scripts/subscripts/subscript_frozen.s
2024-07-16 12:01:40 -07:00

13 lines
263 B
ArmAsm

#include "macros/btlcmd.inc"
.data
_000:
// {0} is frozen solid!
PrintMessage pl_msg_00000368_00111, TAG_NICKNAME, BTLSCR_ATTACKER
Wait
WaitButtonABTime 30
PlayBattleAnimation BTLSCR_ATTACKER, BATTLE_ANIMATION_FROZEN
Wait
End