pokeplatinum/res/battle/scripts/effects/effect_script_0136.s
2024-07-16 12:01:40 -07:00

23 lines
873 B
ArmAsm

#include "macros/btlcmd.inc"
.data
_000:
CompareVarToValue OPCODE_FLAG_SET, BTLVAR_FIELD_CONDITIONS, FIELD_CONDITION_RAINING, _036
// It started to rain!
BufferMessage pl_msg_00000368_00799, TAG_NONE
UpdateVar OPCODE_FLAG_OFF, BTLVAR_FIELD_CONDITIONS, FIELD_CONDITION_WEATHER
UpdateVar OPCODE_FLAG_ON, BTLVAR_FIELD_CONDITIONS, FIELD_CONDITION_RAINING_TEMP
UpdateVar OPCODE_SET, BTLVAR_WEATHER_TURNS, 5
UpdateVar OPCODE_SET, BTLVAR_SIDE_EFFECT_FLAGS_INDIRECT, MOVE_SIDE_EFFECT_ON_HIT|MOVE_SUBSCRIPT_PTR_WEATHER_START
CheckItemHoldEffect CHECK_NOT_HAVE, BTLSCR_ATTACKER, HOLD_EFFECT_EXTEND_RAIN, _035
GetItemEffectParam BTLSCR_ATTACKER, BTLVAR_CALC_TEMP
UpdateVarFromVar OPCODE_ADD, BTLVAR_WEATHER_TURNS, BTLVAR_CALC_TEMP
_035:
End
_036:
UpdateVar OPCODE_FLAG_ON, BTLVAR_MOVE_STATUS_FLAGS, MOVE_STATUS_FAILED
End