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35 lines
1.3 KiB
C
35 lines
1.3 KiB
C
#ifndef POKEPLATINUM_UNK_0201E86C_H
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#define POKEPLATINUM_UNK_0201E86C_H
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#include <nitro/gx.h>
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#include <nnsys.h>
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#include "struct_defs/sprite_manager_allocation.h"
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#include "struct_defs/struct_0200A328.h"
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#include "overlay022/struct_ov22_022559F8.h"
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void sub_0201E86C(const UnkStruct_ov22_022559F8 *param0);
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void sub_0201E88C(const UnkStruct_ov22_022559F8 *param0, GXOBJVRamModeChar param1, GXOBJVRamModeChar param2);
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void sub_0201E958(void);
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void sub_0201E994(void);
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void sub_0201E9C0(u32 param0, u32 param1, u32 param2);
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BOOL sub_0201EA24(const UnkStruct_0200A328 *param0);
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BOOL sub_0201EA7C(const UnkStruct_0200A328 *param0);
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BOOL sub_0201EAD8(int param0);
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void sub_0201EB08(int param0, NNSG2dCharacterData *param1);
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void sub_0201EB50(int param0);
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void sub_0201EBA0(void);
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NNSG2dImageProxy *sub_0201EBDC(int param0);
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NNSG2dImageProxy *sub_0201EC00(int param0, u32 param1);
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NNSG2dImageProxy *sub_0201EC84(const NNSG2dImageProxy *param0);
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void sub_0201ED1C(const NNSG2dImageProxy *param0);
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BOOL sub_0201ED94(int param0, int param1, int param2, SpriteManagerAllocation *param3);
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void sub_0201EE28(SpriteManagerAllocation *param0);
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void *sub_0201EE9C(void);
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void sub_0201EEB8(void *param0);
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void sub_0201F460(void);
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int sub_0201F6F4(int param0);
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#endif // POKEPLATINUM_UNK_0201E86C_H
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