pokeplatinum/include/struct_defs/struct_02095EAC_t.h

83 lines
2.0 KiB
C

#ifndef POKEPLATINUM_STRUCT_02095EAC_T_H
#define POKEPLATINUM_STRUCT_02095EAC_T_H
#include "struct_decls/struct_02015920_decl.h"
#include "struct_defs/struct_0200C738.h"
#include "struct_defs/struct_0203DDFC.h"
#include "struct_defs/struct_02095EAC_sub1.h"
#include "overlay058/struct_ov58_021D2754.h"
#include "overlay058/struct_ov58_021D2820.h"
#include "bg_window.h"
#include "cell_actor.h"
#include "message.h"
#include "sprite_resource.h"
#include "strbuf.h"
#include "string_template.h"
#include "trainer_info.h"
struct UnkStruct_02095EAC_t {
BgConfig *unk_00;
BOOL unk_04;
UnkStruct_0203DDFC *unk_08;
StringTemplate *unk_0C;
MessageLoader *unk_10;
Strbuf *unk_14[5];
Strbuf *unk_28;
Strbuf *unk_2C;
int unk_30;
CellActorCollection *unk_34;
UnkStruct_0200C738 unk_38;
SpriteResourceCollection *unk_1C4[4];
SpriteResource *unk_1D4[2][4];
CellActorResourceData unk_1F4;
CellActorResourceData unk_218;
CellActor *unk_23C[14];
CellActor *unk_274[14];
CellActor *unk_2AC[12];
Window unk_2DC[5];
Window unk_32C;
Window unk_33C;
Window unk_34C;
Window *unk_35C[2];
int unk_364;
int unk_368;
int unk_36C;
int unk_370;
int unk_374;
int unk_378;
int unk_37C;
int unk_380;
int unk_384;
u8 unk_388[8][2];
TrainerInfo *unk_398[8][2];
u8 unk_3D8[16384];
u16 unk_43D8;
u8 unk_43DA;
u8 unk_43DB;
UnkStruct_ov58_021D2820 unk_43DC;
UnkStruct_ov58_021D2820 unk_43E6[5];
UnkStruct_ov58_021D2754 unk_4418[5];
u8 *unk_442C;
int unk_4430;
u8 unk_4434[14400];
UnkStruct_02095EAC_sub1 unk_7C74;
UnkStruct_02095EAC_sub1 unk_8064[5];
s32 unk_9414;
u32 unk_9418;
u16 unk_941C;
s16 unk_941E;
u8 unk_9420;
UnkStruct_ov58_021D2820 unk_9421[5];
UnkStruct_02015920 *unk_9454;
int unk_9458;
int unk_945C;
int unk_9460;
int unk_9464;
int unk_9468;
int unk_946C;
};
#endif // POKEPLATINUM_STRUCT_02095EAC_T_H