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39 lines
873 B
C
39 lines
873 B
C
#ifndef POKEPLATINUM_STRUCT_02095C48_SUB1_H
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#define POKEPLATINUM_STRUCT_02095C48_SUB1_H
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#include "struct_decls/struct_02029C88_decl.h"
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#include "struct_defs/struct_020954F0.h"
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#include "struct_defs/struct_02095C48_sub1_sub1.h"
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#include "overlay006/struct_ov6_02248BE8.h"
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#include "pokemon.h"
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#include "strbuf.h"
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typedef struct {
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Pokemon *unk_00[4];
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UnkStruct_ov6_02248BE8 unk_10[4];
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UnkStruct_020954F0 unk_C0[3];
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Strbuf *unk_D8[4];
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UnkStruct_02029C88 *unk_E8[4];
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u8 unk_F8[4];
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u8 unk_FC[4];
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u8 unk_100[4];
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u16 unk_104[4];
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u8 unk_10C;
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u8 unk_10D;
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u8 unk_10E;
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u8 unk_10F;
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u8 unk_110;
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u8 unk_111;
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u8 unk_112;
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u8 unk_113;
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u8 unk_114;
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u8 unk_115;
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u8 unk_116;
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u8 unk_117;
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UnkStruct_02095C48_sub1_sub1 unk_118[4];
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} UnkStruct_02095C48_sub1;
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#endif // POKEPLATINUM_STRUCT_02095C48_SUB1_H
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