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32 lines
862 B
C
32 lines
862 B
C
#ifndef POKEPLATINUM_STRUCT_02089688_SUB1_H
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#define POKEPLATINUM_STRUCT_02089688_SUB1_H
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#include "struct_decls/font_oam.h"
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#include "struct_decls/struct_0200C6E4_decl.h"
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#include "struct_decls/struct_0200C704_decl.h"
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#include "struct_decls/struct_02012744_decl.h"
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#include "struct_decls/struct_02023FCC_decl.h"
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#include "struct_defs/sprite_manager_allocation.h"
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#include "bg_window.h"
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#include "narc.h"
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#include "palette.h"
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#include "touch_screen.h"
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typedef struct {
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NARC *unk_00;
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SpriteRenderer *unk_04;
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SpriteGfxHandler *unk_08;
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BgConfig *unk_0C;
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PaletteData *unk_10;
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UnkStruct_02023FCC *unk_14;
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TouchScreenRect unk_18[28];
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BOOL unk_88;
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UnkStruct_02012744 *unk_8C;
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FontOAM *unk_90[2];
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SpriteManagerAllocation unk_98[2];
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Window unk_B0;
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} UnkStruct_02089688_sub1;
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#endif // POKEPLATINUM_STRUCT_02089688_SUB1_H
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