pokeplatinum/include/struct_defs/poke_animation_settings.h

11 lines
264 B
C

#ifndef POKEPLATINUM_POKE_ANIMATION_SETTINGS_H
#define POKEPLATINUM_POKE_ANIMATION_SETTINGS_H
typedef struct PokeAnimationSettings {
u16 animation;
u16 startDelay;
u8 reverse;
} PokeAnimationSettings;
#endif // POKEPLATINUM_POKE_ANIMATION_SETTINGS_H