pokeplatinum/include/struct_decls/pokemon_animation_sys_decl.h

7 lines
210 B
C

#ifndef POKEPLATINUM_POKEMON_ANIMATION_SYS_DECL_H
#define POKEPLATINUM_POKEMON_ANIMATION_SYS_DECL_H
typedef struct PokemonAnimationSys PokemonAnimationSys;
#endif // POKEPLATINUM_POKEMON_ANIMATION_SYS_DECL_H