pokeplatinum/include/overlay113/struct_ov113_02260218.h

15 lines
316 B
C

#ifndef POKEPLATINUM_STRUCT_OV113_02260218_H
#define POKEPLATINUM_STRUCT_OV113_02260218_H
#include "overlay115/camera_angle.h"
typedef struct {
CameraAngle cameraAngle;
fx32 unk_08;
u8 unk_0C;
u8 unk_0D;
u8 unk_0E[2];
} UnkStruct_ov113_02260218;
#endif // POKEPLATINUM_STRUCT_OV113_02260218_H