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89 lines
1.9 KiB
C
89 lines
1.9 KiB
C
#ifndef POKEPLATINUM_STRUCT_OV97_0222D04C_H
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#define POKEPLATINUM_STRUCT_OV97_0222D04C_H
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#include <dwc.h>
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#include "struct_defs/struct_0200C738.h"
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#include "overlay097/struct_ov97_0223829C.h"
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#include "overlay097/union_ov97_0222D2B0.h"
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#include "bg_window.h"
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#include "cell_actor.h"
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#include "game_options.h"
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#include "list_menu.h"
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#include "message.h"
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#include "savedata.h"
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#include "sprite_resource.h"
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#include "strbuf.h"
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#include "string_list.h"
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#include "string_template.h"
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typedef struct {
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BgConfig *unk_00;
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SaveData *unk_04;
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Options *unk_08;
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StringTemplate *unk_0C;
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MessageLoader *unk_10;
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Strbuf *unk_14;
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Window unk_18;
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Window unk_28[3];
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Window unk_58;
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int unk_68;
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int unk_6C;
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int unk_70;
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int unk_74;
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ListMenu *unk_78;
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StringList *unk_7C;
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int unk_80;
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int unk_84;
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int unk_88;
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UnkStruct_ov97_0223829C unk_8C;
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int unk_434;
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int unk_438;
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int unk_43C;
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int unk_440;
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CellActorCollection *unk_444;
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UnkStruct_0200C738 unk_448;
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SpriteResourceCollection *unk_5D4[6];
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SpriteResource *unk_5EC[6];
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CellActorResourceData unk_604;
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CellActor *unk_628;
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int unk_62C;
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int unk_630;
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int unk_634;
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u8 unk_638[4096];
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int unk_1638;
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int *unk_163C;
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int unk_1640;
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int unk_1644;
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u8 *unk_1648;
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DWCInetControl unk_164C;
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BOOL unk_16AC;
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int unk_16B0;
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int unk_16B4;
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char unk_16B8[4096];
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int unk_26B8;
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u32 unk_26BC;
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u32 unk_26C0;
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u32 unk_26C4;
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BOOL unk_26C8;
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int unk_26CC;
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int unk_26D0;
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int unk_26D4;
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DWCErrorType unk_26D8;
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// clang-format off
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BOOL (* unk_26DC)(void);
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// clang-format on
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Window unk_26E0;
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UnkUnion_ov97_0222D2B0 unk_26F0;
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void (*unk_2A48)(void *);
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int unk_2A4C;
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void *unk_2A50;
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int unk_2A54;
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} UnkStruct_ov97_0222D04C;
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#endif // POKEPLATINUM_STRUCT_OV97_0222D04C_H
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