pokeplatinum/include/overlay096/ov96_0223B6A0.h

21 lines
798 B
C

#ifndef POKEPLATINUM_OV96_0223B6A0_H
#define POKEPLATINUM_OV96_0223B6A0_H
#include "overlay096/struct_ov96_0223BF40_decl.h"
#include "bg_window.h"
#include "cell_actor.h"
#include "menu.h"
#include "overlay_manager.h"
int ov96_0223B6A0(OverlayManager *param0, int *param1);
int ov96_0223B7F8(OverlayManager *param0, int *param1);
int ov96_0223B8CC(OverlayManager *param0, int *param1);
void ov96_0223BAE0(CellActorInitParamsEx *param0, UnkStruct_ov96_0223BF40 *param1, CellActorResourceData *param2, int param3);
Menu *ov96_0223BBC8(BgConfig *param0, int param1, int param2);
void ov96_0223BBFC(UnkStruct_ov96_0223BF40 *param0, int param1, int param2);
int ov96_0223BC50(void);
void ov96_0223BC5C(UnkStruct_ov96_0223BF40 *param0, int param1, int param2);
#endif // POKEPLATINUM_OV96_0223B6A0_H