pokeplatinum/include/overlay022/struct_ov22_0225A428.h
2024-10-20 11:59:06 -07:00

28 lines
706 B
C

#ifndef POKEPLATINUM_STRUCT_OV22_0225A428_H
#define POKEPLATINUM_STRUCT_OV22_0225A428_H
#include "overlay022/struct_ov22_022597BC.h"
#include "overlay022/struct_ov22_0225A914.h"
#include "overlay022/struct_ov22_0225AB54.h"
#include "bg_window.h"
#include "cell_actor.h"
#include "sprite_resource.h"
#include "strbuf.h"
typedef struct {
UnkStruct_ov22_022597BC unk_00;
Window *unk_2C;
CellActorCollection *unk_30;
SpriteResourceCollection **unk_34;
UnkStruct_ov22_0225A914 unk_38;
UnkStruct_ov22_0225AB54 unk_A0;
Window *unk_134;
int unk_138;
int unk_13C;
u32 unk_140;
Strbuf *unk_144;
} UnkStruct_ov22_0225A428;
#endif // POKEPLATINUM_STRUCT_OV22_0225A428_H