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28 lines
706 B
C
28 lines
706 B
C
#ifndef POKEPLATINUM_STRUCT_OV22_0225A428_H
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#define POKEPLATINUM_STRUCT_OV22_0225A428_H
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#include "overlay022/struct_ov22_022597BC.h"
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#include "overlay022/struct_ov22_0225A914.h"
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#include "overlay022/struct_ov22_0225AB54.h"
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#include "bg_window.h"
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#include "cell_actor.h"
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#include "sprite_resource.h"
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#include "strbuf.h"
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typedef struct {
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UnkStruct_ov22_022597BC unk_00;
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Window *unk_2C;
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CellActorCollection *unk_30;
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SpriteResourceCollection **unk_34;
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UnkStruct_ov22_0225A914 unk_38;
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UnkStruct_ov22_0225AB54 unk_A0;
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Window *unk_134;
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int unk_138;
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int unk_13C;
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u32 unk_140;
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Strbuf *unk_144;
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} UnkStruct_ov22_0225A428;
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#endif // POKEPLATINUM_STRUCT_OV22_0225A428_H
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